private void OnEnable() { if (!m_StateEditorWindow) { m_StateEditorWindow = (stateEditor)EditorWindow.GetWindow(typeof(stateEditor), true, "Artimech"); m_StateEditorWindow.Show(); } }
public stateEditor() : base() { if (m_Instance == null) { m_Instance = this; } stateEditorUtils.StateEditor = this; m_EditorScripts = new List <artimechEditorBase>(); }
private void OnEnable() { stateEditor window = (stateEditor)EditorWindow.GetWindow(typeof(stateEditor), true, "Artimech"); window.Show(); }