protected internal override void OnClose(object userData) #endif { m_ProcedureMenu = null; base.OnClose(userData); }
protected internal override void OnOpen(object userData) #endif { base.OnOpen(userData); m_ProcedureMenu = (ProcedureMenu)userData; if (m_ProcedureMenu == null) { Log.Warning("ProcedureMenu is invalid when open MenuForm."); return; } if (m_StartGameButton) { var unityEvent = new UnityEvent(); unityEvent.AddListener(StartGameEvent); CommonButton.Get(m_StartGameButton).m_OnClick = unityEvent; } }