Esempio n. 1
0
        async public Task <HttpResponseMessage> SavePlayer(GameResultViewModel player)
        {
            List <string> errors = new List <string>();
            var           game   = db.games.Where(g => g.GameId == player.GameId).SingleOrDefault();

            if (game == null)
            {
                errors.Add("No such game found");
            }
            // no errors
            if (errors.Count == 0)
            {
                try
                {
                    game.Player = player.Player;
                    await db.SaveChangesAsync();

                    // update cache for top players list
                    foreach (var item in MemoryDB.GetTopPlayers())
                    {
                        if (item.Value == game.GameId)
                        {
                            item.Key.Name = game.Player;
                        }
                    }

                    return(Request.CreateResponse(HttpStatusCode.Accepted));
                }
                catch
                {
                    return(Request.CreateResponse(HttpStatusCode.InternalServerError));
                }
            }
            else
            {
                return(Request.CreateResponse <List <string> >(HttpStatusCode.BadRequest, errors));
            }
        }
Esempio n. 2
0
        async public Task <HttpResponseMessage> SaveGame(GameResultViewModel result)
        {
            var modelStateErrors = ModelState.Values.ToList();

            List <string> errors = new List <string>();

            foreach (var s in modelStateErrors)
            {
                foreach (var e in s.Errors)
                {
                    if (e.ErrorMessage != null && e.ErrorMessage.Trim() != "")
                    {
                        errors.Add(e.ErrorMessage);
                    }
                }
            }

            var cacheProvider = new InMemoryCache();
            var game          = (Game)HttpContext.Current.Cache[result.GameId.ToString()];

            if (game == null)
            {
                errors.Add("The game has expired.");
            }
            if (game == null || game.Ip != HttpContext.Current.Request.UserHostAddress ||
                game.GameId != result.GameId ||
                (DateTime.UtcNow - game.DateCreated).TotalMilliseconds < result.Time)
            {
                errors.Add("This is not a valid game.");
            }

            if (errors.Count == 0)
            {
                //try
                //{
                // store the result
                db.games.Add(new GameHistory
                {
                    Ip     = game.Ip,
                    Player = result.Player,
                    Time   = result.Time,
                    GameId = result.GameId,
                    Moves  = null    //TODO
                });
                // remove the game from cache
                cacheProvider.Remove(game.GameId.ToString());

                await db.SaveChangesAsync();

                MemoryDB.AddTopPlayers(new TopPlayer {
                    Name = result.Player, Time = result.Time
                }, game.GameId);
                return(Request.CreateResponse(HttpStatusCode.Accepted));
                //}
                //catch
                //{
                //    return Request.CreateResponse(HttpStatusCode.InternalServerError);
                //}
            }
            else
            {
                return(Request.CreateResponse <List <string> >(HttpStatusCode.BadRequest, errors));
            }
        }