public static string[] Generate(int amount, NameFeed nameFeed) { if (Stage.currentStage == null || Stage.currentStage.seedF10 == 0) { Debug.LogError("NameGen requires the current stage to be defined."); Debug.Break(); } NameGen.SetNameFeed(nameFeed); generateDialect(); return generatePlanetNames(amount); }
public static void SetNameFeed(NameFeed feed) { NameGen.nameFeed = feed; }