Esempio n. 1
0
        private void MarkObstacleArea(List <Vector3> pts, CellManager cellMgr, byte obstacle)
        {
            List <CellPos> cells = cellMgr.GetCellsInPolygon(pts);

            foreach (CellPos cell in cells)
            {
                cellMgr.SetCellStatus(cell.row, cell.col, obstacle);
            }
        }
Esempio n. 2
0
        private void MarkLevelArea(List <Vector3> pts, CellManager cellMgr, byte level)
        {
            List <CellPos> cells = cellMgr.GetCellsInPolygon(pts);

            foreach (CellPos cell in cells)
            {
                byte status         = cellMgr.GetCellStatus(cell.row, cell.col);
                byte typeAndSubType = BlockType.GetBlockTypeWithoutLevel(status);
                cellMgr.SetCellStatus(cell.row, cell.col, (byte)(typeAndSubType | level));
            }
        }