private void btnPlay_Click(object sender, EventArgs e) { this.Hide(); FmCAS CAS = new FmCAS(); CAS.Show(); CAS.Enabled = true; }
public void EnemyStats() { FmCAS CAS = new FmCAS(); Console.WriteLine("Enemy Name : " + EnemyName); Console.WriteLine("Enemy Health : " + Enemyhealth.ToString()); Console.WriteLine("Enemy Strength : " + EnemyStrength.ToString()); Console.WriteLine("Enemy Armour : " + EnemyArmour.ToString()); }