public Arena() { Player = new Character(); createPlayer(); Character Opponent = new Character(); _ArenaLog = new ArenaLog(); currentBattleNumber = 0; }
public Battle(Character player, Character opponent) { _player = player; _opponent = opponent; Tie = new Character(); Tie.Name = "Tie"; Tie.Damage = 0; TotalRounds = 0; TotalDamagePlayerReceived = 0; TotalDamagePlayerDealt = 0; CurrentRound = new Round(); _Arenalog = new ArenaLog(); }