public void send(Object param1, Object param2, Object param3) { param.param = new object[] { param1, param2, param3 }; LuaRoot.pushEvent(this); }
public void send() { LuaRoot.pushEvent(this); }
public void send(Object param1) { param.param = new object[] { param1 }; LuaRoot.pushEvent(this); }
void Awake() { mThis = this; DontDestroyOnLoad(gameObject); Init(); }