Esempio n. 1
0
        public MapPlayfield(GameTexture map_texture, Rectangle client_area, ICommand command)
        {
            int width = 0;
            int height = 0;
            Map = new Obj_Sprite(SpriteFlags.None);
            Map.Texture(map_texture.texture, map_texture.width, map_texture.height);
            _client_area = client_area;
            Command = command;

            EnterMoveMode();
            MinimumScale();


        }
Esempio n. 2
0
 public void StoreTexture(string id, GameTexture texture)
 {
     lock (this)
     {
         if (_Textures_ == null)
         {
             _Textures_ = new Dictionary<string, GameTexture>();
         }
         if (texture.texture != null)
         {
             _Textures_.Add(id, texture);
         }
     }
 }