/// 初期化 public override bool DoInit() { timeCount = 0; deadFlag = true; preDeadflag = true; if(TexIdForText < (int)Data.Tex2dResId.NormalCharMax){ scale = (int)Data.SetupValue.BallonScale/100.0f; ObjTex = new ObjText(TexIdForText); ObjTex.Init(); }else if(TexIdForText == (int)Data.Tex2dResId.Zonbi1){ scale = (int)Data.SetupValue.GionScale/100.0f; appearCount = (int)Data.SetupValue.GionAppearSpeed; } return true; }
/// 初期化 public override bool DoInit() { timeCount = 0; deadflag = true; deadflag2 = true; if (TexIdForText < 3) { scale = (int)Data.SetupValue.BallonScale / 100.0f; ObjTex = new ObjText(TexIdForText); ObjTex.Init(); } else if (TexIdForText == 3) { scale = (int)Data.SetupValue.GionScale / 100.0f; } return(true); }
/// 初期化 public override bool DoInit() { timeCount = 0; deadFlag = true; preDeadflag = true; if (TexIdForText < (int)Data.Tex2dResId.NormalCharMax) { scale = (int)Data.SetupValue.BallonScale / 100.0f; ObjTex = new ObjText(TexIdForText); ObjTex.Init(); } else if (TexIdForText == (int)Data.Tex2dResId.Zonbi1) { scale = (int)Data.SetupValue.GionScale / 100.0f; appearCount = (int)Data.SetupValue.GionAppearSpeed; } return(true); }
/// 初期化 public override bool DoInit() { timeCount = 0; deadflag = true; deadflag2 = true; if(TexIdForText <3){ scale = (int)Data.SetupValue.BallonScale/100.0f; ObjTex = new ObjText(TexIdForText); ObjTex.Init(); }else if(TexIdForText == 3){ scale = (int)Data.SetupValue.GionScale/100.0f; } return true; }