/// 破棄 public void Term() { GameCtrlDrawManager.GetInstance().Term(); ctrlPl.Term(); ctrlHobit.Term(); ctrlTo.Term(); ctrlWall.Term(); ctrlCam.Term(); ctrlStg.Term(); ctrlEffect.Term(); ctrlEvent.Term(); ctrlDesMark.Term(); ctrlHouse.Term(); ctrlMo.Term(); ctrlPl = null; ctrlHobit = null; ctrlTo = null; ctrlWall = null; ctrlCam = null; ctrlStg = null; ctrlEffect = null; ctrlEvent = null; ctrlDesMark = null; ctrlHouse = null; ctrlMo = null; graphDev = null; }