Esempio n. 1
0
 /// <summary>
 /// フェードアウト / シーンの最後、徐々に暗くするときに使う
 /// </summary>
 /// <param name="duration"></param>
 /// <param name="beginByReset"></param>
 /// <param name="finishCallback"></param>
 async public UniTask FadeOutToBlack(CancellationToken cancellationToken, float duration = DEFAULT_FADE_TIME, bool beginByReset = true)
 {
     if (beginByReset)
     {
         fadeImage.SetAlpha(0f);
     }
     await LibFunction.FadeUIAsync(fadeImage, cancellationToken, 1, duration);
 }
Esempio n. 2
0
        /// <summary>
        /// 適当に明滅させる
        /// </summary>
        /// <param name="graphic"></param>
        /// <param name="flashNum"></param>
        /// <param name="duration"></param>
        /// <param name="finishCallback"></param>
        /// <returns></returns>
        static public async UniTask FlashUIAsync(MaskableGraphic graphic, CancellationToken cancellationToken, int flashNum = 5, float duration = 0.06f)
        {
            for (int i = 0; i < flashNum; i++)
            {   // 適当にYOYO風に明滅
                await LibFunction.FadeUIAsync(graphic, cancellationToken, 0, duration);

                await LibFunction.FadeUIAsync(graphic, cancellationToken, 1, duration);
            }
        }