/// <summary>
        /// Method for definition triagle and create equilateral triangle
        /// </summary>
        /// <param name="point1">first treagle's point</param>
        /// <param name="point2">second treagle's point</param>
        /// <param name="point3">third treagle's point</param>
        /// <returns>Return equilateral triangle</returns>
        public override Triangle Create(Point point1, Point point2, Point point3)
        {
            double length12 = point1.CalculateLenght(point2);
            double length13 = point1.CalculateLenght(point3);
            double length23 = point2.CalculateLenght(point3);

            if (length12 == length13 && length12 == length23)
            {
                EquilateralTriangle equilateralTriangle = new EquilateralTriangle(point1, point2, point3);
                return(equilateralTriangle);
            }
            else
            {
                return(builder.Create(point1, point2, point3));
            }
        }
Esempio n. 2
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        /// <summary>
        /// Method for definition triagle and create rectangular triangle
        /// </summary>
        /// <param name="point1">first treagle's point</param>
        /// <param name="point2">second treagle's point</param>
        /// <param name="point3">third treagle's point</param>
        /// <returns>Return rectangular triangle</returns>
        public override Triangle Create(Point point1, Point point2, Point point3)
        {
            double length12 = point1.CalculateLenght(point2);
            double length13 = point1.CalculateLenght(point3);
            double length23 = point2.CalculateLenght(point3);

            if (length12 == Math.Sqrt(length13 * length13 + length23 * length23) || length13 == Math.Sqrt(length12 * length12 + length23 * length23) || length23 == Math.Sqrt(length12 * length12 + length13 * length13))
            {
                RectangularTriangle rectangularTriangle = new RectangularTriangle(point1, point2, point3);
                return(rectangularTriangle);
            }
            else
            {
                return(builder.Create(point1, point2, point3));
            }
        }
Esempio n. 3
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 /// <summary>
 /// Constructor for definition points
 /// </summary>
 /// <param name="point1">first treagle's point</param>
 /// <param name="point2">second treagle's point</param>
 /// <param name="point3">third treagle's point</param>
 public RectangularTriangle(Point point1, Point point2, Point point3) : base(point1, point2, point3)
 {
     length12 = point1.CalculateLenght(point2);
     length13 = point1.CalculateLenght(point3);
     length23 = point2.CalculateLenght(point3);
 }
Esempio n. 4
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 /// <summary>
 /// Constructor for definition points
 /// </summary>
 /// <param name="point1">first treagle's point</param>
 /// <param name="point2">second treagle's point</param>
 /// <param name="point3">third treagle's point</param>
 public EquilateralTriangle(Point point1, Point point2, Point point3) : base(point1, point2, point3)
 {
     length = point1.CalculateLenght(point2);
 }