// ------------------------------------------------------------------------------------------------------------------------------------------------------------ // Ult Position Bestimmen private static Vector3 GetPosition() { Vector3 newPosition; newPosition = Player.Instance.Position.Extend(SpellOption.GetPunkt(), SpellOption.R.Range).To3DWorld(); return(newPosition); }
private static void Loading_OnLoadingComplete(EventArgs e) { if (SpellOption.Spieler.ChampionName != "Ryze") { Chat.Print("[Ryze] Deaktiviert."); return; } SpellOption.SetupPrediction(); SpellOption.Spells(); Menü.SetupMenu(); Game.OnTick += Game_OnTick; Drawing.OnDraw += SpellDrawings.Drawing_OnDraw; AIHeroClient.OnLevelUp += UltRange; }
public static void Setup(object sender, EventArgs args) { SpellOption.SetupPrediction(); SpellOption.SetupShield(AutoShield["Active"].Cast <CheckBox>().CurrentValue); }