private static void DrawMultiSelectChoice(AnimationPlayer animationPlayer, PersistedInt selectedLayer, PersistedInt selectedState,
                                                  List <AnimationClip> multiSelectClips, AnimationPlayerEditor editor)
        {
            EditorGUILayout.LabelField($"Adding {multiSelectClips.Count} clips! How do you want to add them?");
            if (GUILayout.Button("Seperate Clips"))
            {
                AddClipsAsSeperateStates(animationPlayer, selectedLayer, selectedState, editor, multiSelectClips);
                editor.StopDragAndDropMultiChoice();
            }

            if (GUILayout.Button("Blend Tree"))
            {
                AddClipsAsBlendTree(animationPlayer, selectedLayer, selectedState, editor, multiSelectClips);
                editor.StopDragAndDropMultiChoice();
            }

            if (GUILayout.Button("Cancel"))
            {
                editor.StopDragAndDropMultiChoice();
            }
        }