protected override void Initialize() { spriteManager = new SpriteManager(this); Button_control = new GameStarManager(this); Components.Add(spriteManager); Components.Add(Button_control); spriteManager.Enabled = false; spriteManager.Visible = false; this.IsMouseVisible = true; base.Initialize(); }
protected override void Initialize() { spriteManager = new SpriteManager(this); Button_control = new GameStarManager(this); Components.Add(spriteManager); Components.Add(Button_control); spriteManager.Enabled = false; spriteManager.Visible = false; this.IsMouseVisible = true; base.Initialize(); }