private static void LogDescriptionOfStates(MenuCommand command)
        {
            var animancer = command.context as AnimancerComponent;
            var message   = new StringBuilder();

            message.Append(animancer.ToString());
            if (animancer.IsPlayableInitialised)
            {
                message.Append(":\n");
                animancer.Playable.AppendDescription(message);
            }
            else
            {
                message.Append(": Playable is not initialised.");
            }

            AnimancerEditorUtilities.AppendNonCriticalIssues(message);

            Debug.Log(message, animancer);
        }