protected override IStandardLog CreateLoggerInstance(ILogSource source) { var config = new LogLevelConfig(); config.CopyFrom(this.PickConfig(source)); var logger = new UnityLogger(source, config); this.LogConfigs.Add(logger, config); return(logger); }
public IStandardLog CreateLogger(ILogSource source) { var logger = new UnityLogger(source, this.config); return(logger); }