Esempio n. 1
0
        public void Destroy()
        {
            m_passNameContainer = null;
            if (m_templateProperties != null)
            {
                m_templateProperties.Destroy();
            }
            m_templateProperties = null;

            if (m_modules != null)
            {
                m_modules.Destroy();
            }

            m_modules = null;

            if (m_inputDataList != null)
            {
                m_inputDataList.Clear();
            }

            m_inputDataList = null;

            if (m_inputDataDict != null)
            {
                m_inputDataDict.Clear();
            }

            m_inputDataDict = null;

            m_vertexFunctionData   = null;
            m_fragmentFunctionData = null;

            if (m_vertexDataContainer != null)
            {
                m_vertexDataContainer.Destroy();
            }

            m_vertexDataContainer = null;

            if (m_interpolatorDataContainer != null)
            {
                m_interpolatorDataContainer.Destroy();
            }

            if (m_localVarsList != null)
            {
                m_localVarsList.Clear();
                m_localVarsList = null;
            }

            m_interpolatorDataContainer = null;

            if (m_availableShaderGlobals != null)
            {
                m_availableShaderGlobals.Clear();
            }

            m_availableShaderGlobals = null;
        }
Esempio n. 2
0
        public void Destroy()
        {
            m_LODContainer = null;

            m_templateProperties.Destroy();
            m_templateProperties = null;

            m_passes.Clear();
            m_passes = null;

            m_modules.Destroy();
            m_modules = null;

            m_availableShaderGlobals.Clear();
            m_availableShaderGlobals = null;
        }
        public void Destroy()
        {
            m_passNameContainer = null;
#if CUSTOM_OPTIONS_AVAILABLE
            m_customOptionsContainer = null;
#endif
            if (m_templateProperties != null)
            {
                m_templateProperties.Destroy();
            }

            m_templateProperties = null;

            if (m_modules != null)
            {
                m_modules.Destroy();
            }

            m_modules = null;

            if (m_inputDataList != null)
            {
                m_inputDataList.Clear();
            }

            m_inputDataList = null;

            if (m_inputDataDict != null)
            {
                m_inputDataDict.Clear();
            }

            m_inputDataDict = null;

            m_vertexFunctionData   = null;
            m_fragmentFunctionData = null;

            if (m_vertexDataContainer != null)
            {
                m_vertexDataContainer.Destroy();
            }

            m_vertexDataContainer = null;

            m_tessVControlTag = null;

            m_tessControlData = null;

            m_tessDomainData = null;

            if (m_interpolatorDataContainer != null)
            {
                m_interpolatorDataContainer.Destroy();
            }

            if (m_localVarsList != null)
            {
                m_localVarsList.Clear();
                m_localVarsList = null;
            }

            m_interpolatorDataContainer = null;

            if (m_availableShaderGlobals != null)
            {
                m_availableShaderGlobals.Clear();
            }

            m_availableShaderGlobals = null;
        }