public Amazon.GameLift.Model.GameSession SearchGameSessions() { try { var sgsreq = new Amazon.GameLift.Model.SearchGameSessionsRequest(); sgsreq.AliasId = aliasId; // only our game sgsreq.FilterExpression = "hasAvailablePlayerSessions=true"; // only ones we can join sgsreq.SortExpression = "creationTimeMillis ASC"; // return oldest first sgsreq.Limit = 1; // only one session even if there are other valid ones Amazon.GameLift.Model.SearchGameSessionsResponse sgsres = aglc.SearchGameSessions(sgsreq); Debug.Log((int)sgsres.HttpStatusCode + " GAME SESSION SEARCH FOUND " + sgsres.GameSessions.Count + " SESSIONS (on " + aliasId + ")"); if (sgsres.GameSessions.Count > 0) { return(sgsres.GameSessions[0]); } return(null); } catch (Amazon.GameLift.Model.InvalidRequestException e) { // EXCEPTION HERE? Your alias does not point to a valid fleet, possibly. Debug.Log(e.StatusCode.ToString() + " :( SEARCHGAMESESSIONS FAILED. InvalidRequestException " + e.Message + Environment.NewLine + "Game alias " + aliasId + " may not point to a valid fleet" + Environment.NewLine); return(null); } }
private Amazon.GameLift.Model.SearchGameSessionsResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.SearchGameSessionsRequest request) { Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "SearchGameSessions"); try { #if DESKTOP return(client.SearchGameSessions(request)); #elif CORECLR return(client.SearchGameSessionsAsync(request).GetAwaiter().GetResult()); #else #error "Unknown build edition" #endif } catch (AmazonServiceException exc) { var webException = exc.InnerException as System.Net.WebException; if (webException != null) { throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException); } throw; } }
public object Execute(ExecutorContext context) { var cmdletContext = context as CmdletContext; var useParameterSelect = this.Select.StartsWith("^") || this.PassThru.IsPresent; // create request and set iteration invariants var request = new Amazon.GameLift.Model.SearchGameSessionsRequest(); if (cmdletContext.AliasId != null) { request.AliasId = cmdletContext.AliasId; } if (cmdletContext.FilterExpression != null) { request.FilterExpression = cmdletContext.FilterExpression; } if (cmdletContext.FleetId != null) { request.FleetId = cmdletContext.FleetId; } if (cmdletContext.SortExpression != null) { request.SortExpression = cmdletContext.SortExpression; } // Initialize loop variants and commence piping System.String _nextToken = null; int? _emitLimit = null; int _retrievedSoFar = 0; if (AutoIterationHelpers.HasValue(cmdletContext.NextToken)) { _nextToken = cmdletContext.NextToken; } if (cmdletContext.Limit.HasValue) { _emitLimit = cmdletContext.Limit; } var _userControllingPaging = this.NoAutoIteration.IsPresent || ParameterWasBound(nameof(this.NextToken)); var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); do { request.NextToken = _nextToken; if (_emitLimit.HasValue) { request.Limit = AutoIterationHelpers.ConvertEmitLimitToInt32(_emitLimit.Value); } CmdletOutput output; try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; if (!useParameterSelect) { pipelineOutput = cmdletContext.Select(response, this); } output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; int _receivedThisCall = response.GameSessions.Count; _nextToken = response.NextToken; _retrievedSoFar += _receivedThisCall; if (_emitLimit.HasValue) { _emitLimit -= _receivedThisCall; } } catch (Exception e) { if (_retrievedSoFar == 0 || !_emitLimit.HasValue) { output = new CmdletOutput { ErrorResponse = e }; } else { break; } } ProcessOutput(output); } while (!_userControllingPaging && AutoIterationHelpers.HasValue(_nextToken) && (!_emitLimit.HasValue || _emitLimit.Value >= 1)); if (useParameterSelect) { WriteObject(cmdletContext.Select(null, this)); } return(null); }
public object Execute(ExecutorContext context) { var cmdletContext = context as CmdletContext; #pragma warning disable CS0618, CS0612 //A class member was marked with the Obsolete attribute var useParameterSelect = this.Select.StartsWith("^") || this.PassThru.IsPresent; #pragma warning restore CS0618, CS0612 //A class member was marked with the Obsolete attribute // create request and set iteration invariants var request = new Amazon.GameLift.Model.SearchGameSessionsRequest(); if (cmdletContext.AliasId != null) { request.AliasId = cmdletContext.AliasId; } if (cmdletContext.FilterExpression != null) { request.FilterExpression = cmdletContext.FilterExpression; } if (cmdletContext.FleetId != null) { request.FleetId = cmdletContext.FleetId; } if (cmdletContext.Limit != null) { request.Limit = AutoIterationHelpers.ConvertEmitLimitToServiceTypeInt32(cmdletContext.Limit.Value); } if (cmdletContext.SortExpression != null) { request.SortExpression = cmdletContext.SortExpression; } // Initialize loop variant and commence piping var _nextToken = cmdletContext.NextToken; var _userControllingPaging = this.NoAutoIteration.IsPresent || ParameterWasBound(nameof(this.NextToken)); var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint); do { request.NextToken = _nextToken; CmdletOutput output; try { var response = CallAWSServiceOperation(client, request); object pipelineOutput = null; if (!useParameterSelect) { pipelineOutput = cmdletContext.Select(response, this); } output = new CmdletOutput { PipelineOutput = pipelineOutput, ServiceResponse = response }; _nextToken = response.NextToken; } catch (Exception e) { output = new CmdletOutput { ErrorResponse = e }; } ProcessOutput(output); } while (!_userControllingPaging && AutoIterationHelpers.HasValue(_nextToken)); if (useParameterSelect) { WriteObject(cmdletContext.Select(null, this)); } return(null); }
internal SearchGameSessionsPaginator(IAmazonGameLift client, SearchGameSessionsRequest request) { this._client = client; this._request = request; }
/// <summary> /// Paginator for SearchGameSessions operation ///</summary> public ISearchGameSessionsPaginator SearchGameSessions(SearchGameSessionsRequest request) { return(new SearchGameSessionsPaginator(this.client, request)); }
/// <summary> /// Initiates the asynchronous execution of the SearchGameSessions operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the SearchGameSessions operation.</param> /// <param name="cancellationToken"> /// A cancellation token that can be used by other objects or threads to receive notice of cancellation. /// </param> /// <returns>The task object representing the asynchronous operation.</returns> public Task<SearchGameSessionsResponse> SearchGameSessionsAsync(SearchGameSessionsRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken)) { var marshaller = new SearchGameSessionsRequestMarshaller(); var unmarshaller = SearchGameSessionsResponseUnmarshaller.Instance; return InvokeAsync<SearchGameSessionsRequest,SearchGameSessionsResponse>(request, marshaller, unmarshaller, cancellationToken); }
internal SearchGameSessionsResponse SearchGameSessions(SearchGameSessionsRequest request) { var marshaller = new SearchGameSessionsRequestMarshaller(); var unmarshaller = SearchGameSessionsResponseUnmarshaller.Instance; return Invoke<SearchGameSessionsRequest,SearchGameSessionsResponse>(request, marshaller, unmarshaller); }
/// <summary> /// Initiates the asynchronous execution of the SearchGameSessions operation. /// </summary> /// /// <param name="request">Container for the necessary parameters to execute the SearchGameSessions operation on AmazonGameLiftClient.</param> /// <param name="callback">An AsyncCallback delegate that is invoked when the operation completes.</param> /// <param name="state">A user-defined state object that is passed to the callback procedure. Retrieve this object from within the callback /// procedure using the AsyncState property.</param> /// /// <returns>An IAsyncResult that can be used to poll or wait for results, or both; this value is also needed when invoking EndSearchGameSessions /// operation.</returns> public IAsyncResult BeginSearchGameSessions(SearchGameSessionsRequest request, AsyncCallback callback, object state) { var marshaller = new SearchGameSessionsRequestMarshaller(); var unmarshaller = SearchGameSessionsResponseUnmarshaller.Instance; return BeginInvoke<SearchGameSessionsRequest>(request, marshaller, unmarshaller, callback, state); }