Represents the output of a GetItem operation.
Inheritance: Amazon.Runtime.AmazonWebServiceResponse
Esempio n. 1
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        public int GetItem(string dbKey, string dbKeyValue, string table, out GetItemResponse paramResponse)
        {
            GetItemRequest request = new GetItemRequest();

            request.TableName = table;     // set the table name for DynamoDB
            request.Key = new Dictionary<string, AttributeValue>() { { dbKey, new AttributeValue { S = dbKeyValue } } };

            int response = (int)DBEnum.DBResponseCodes.DEFAULT_VALUE;

            try
            {
                paramResponse = this.client.GetItem(request);  // value set to NOT null

                //Check to see if entry exist
                if (0 == paramResponse.Item.Count) // Entry does not exist
                {
                    response = (int)DBEnum.DBResponseCodes.DOES_NOT_EXIST;
                }

                else // Entry exists
                {
                    response = (int)DBEnum.DBResponseCodes.SUCCESS;
                }

            }

            catch
            {
                response = (int)DBEnum.DBResponseCodes.DYNAMODB_EXCEPTION;  // set reponse to DB Exception flag
                paramResponse = null;       // set to null on Error
            }

            return response;
        }
        public DynamoDbTableItemBuilder FromDynamoDbItemResponse(GetItemResponse request)
        {
            _name = request.Item["nome"].S;
            _url = request.Item["url"].S;

            return this;
        }
       public override AmazonWebServiceResponse Unmarshall(JsonUnmarshallerContext context)
       {
           GetItemResponse response = new GetItemResponse();       
         
           context.Read();
           int targetDepth = context.CurrentDepth;
           while (context.ReadAtDepth(targetDepth))
           {
             
             if (context.TestExpression("Item", targetDepth))
             {
               
               var unmarshaller =  new DictionaryUnmarshaller<String,AttributeValue,StringUnmarshaller,AttributeValueUnmarshaller>(
                   StringUnmarshaller.GetInstance(),AttributeValueUnmarshaller.GetInstance());               
               response.Item = unmarshaller.Unmarshall(context);
               
               continue;
             }
 
             if (context.TestExpression("ConsumedCapacity", targetDepth))
             {
               response.ConsumedCapacity = ConsumedCapacityUnmarshaller.GetInstance().Unmarshall(context);
               continue;
             }
 
           }
                       
           return response;
       }                        
 public override AmazonWebServiceResponse Unmarshall(JsonUnmarshallerContext context)
 {
   GetItemResponse response = new GetItemResponse();          
   
   context.Read();
   
   UnmarshallResult(context,response);
   return response;
 }
        public override AmazonWebServiceResponse Unmarshall(JsonUnmarshallerContext context)
        {
            GetItemResponse response = new GetItemResponse();

              context.Read();

              response.GetItemResult = GetItemResultUnmarshaller.GetInstance().Unmarshall(context);

              return response;
        }
       private static void UnmarshallResult(JsonUnmarshallerContext context,GetItemResponse response)
       {
         
           int originalDepth = context.CurrentDepth;
           int targetDepth = originalDepth + 1;
           while (context.Read())
           {
             
             if (context.TestExpression("Item", targetDepth))
             {
               context.Read();
               response.Item = new Dictionary<String,AttributeValue>();
               if (context.CurrentTokenType == JsonToken.Null)
               {
                   continue;
               }
               KeyValueUnmarshaller<string, AttributeValue, StringUnmarshaller, AttributeValueUnmarshaller> unmarshaller = new KeyValueUnmarshaller<string, AttributeValue, StringUnmarshaller, AttributeValueUnmarshaller>(StringUnmarshaller.GetInstance(), AttributeValueUnmarshaller.GetInstance());
               while (context.Read())
               {
                 JsonToken token = context.CurrentTokenType;
                 if (token == JsonToken.ArrayStart || token == JsonToken.ObjectStart)
                 {
                     continue;
                 }
                 if (token == JsonToken.ArrayEnd || token == JsonToken.ObjectEnd)
                 {
                     break;
                 }
                 KeyValuePair<string, AttributeValue> kvp = unmarshaller.Unmarshall(context);
                   response.Item.Add(kvp.Key, kvp.Value);
               }
               continue;
             }
 
             if (context.TestExpression("ConsumedCapacity", targetDepth))
             {
               context.Read();
               response.ConsumedCapacity = ConsumedCapacityUnmarshaller.GetInstance().Unmarshall(context);
               continue;
             }
 
               if (context.CurrentDepth <= originalDepth)
               {                   
                   return;
               }
           }
                       
           return;
       }                        
Esempio n. 7
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        /// <summary>
        /// Creates a user and sets the values in the GCLogin DynamoDB Table
        /// </summary>
        /// <param name="email">User's email address</param>
        /// <param name="password">Users Password</param>
        /// <returns>0 if successful, otherwise > 0</returns>
        public int CreateUser(GCUser.LoginInfo loginInfo, string password)
        {
            int response = (int)DBEnum.DBResponseCodes.DEFAULT_VALUE;
            PutItemRequest request = new PutItemRequest();
            GetItemResponse giResponse = new GetItemResponse(); // created just to dump response but won't be used ever

            // If user does NOT exist...Create User
            if ((int)DBEnum.DBResponseCodes.DOES_NOT_EXIST == dbManager.GetItem(primaryKey, loginInfo.Email, TABLE, out giResponse))
            {
                try  // Try to create User
                {
                    string accountGuid = Guid.NewGuid().ToString(); // AccountId GUID
                    string emailVerificationGuid = Guid.NewGuid().ToString(); // Email verification hash
                    char[] delimeter = { ':' }; // delimeter for password hashing
                    string[] split = pwh.CreateHash(password).Split(delimeter); // create a hash based on the pw and split it using delimeter

                    // set table to "GCLogin"
                    request.TableName = TABLE;
                    // set items to add
                    request.Item.Add(primaryKey, new AttributeValue { S = loginInfo.Email });
                    request.Item.Add(ACCOUNT_ID, new AttributeValue { S = accountGuid });
                    request.Item.Add(ENCRYPTION, new AttributeValue { S = split[(int)DBEnum.GCLoginIndex.ENCRYPTION_INDEX] });
                    request.Item.Add(ITERATIONS, new AttributeValue { S = split[(int)DBEnum.GCLoginIndex.ITERATION_INDEX] });
                    request.Item.Add(SALT_HASH, new AttributeValue { S = split[(int)DBEnum.GCLoginIndex.SALT_INDEX] });
                    request.Item.Add(PASSWORD_HASH, new AttributeValue { S = split[(int)DBEnum.GCLoginIndex.PBKDF2_INDEX] });
                    request.Item.Add(EMAIL_VERIFICATION_GUID, new AttributeValue { S = emailVerificationGuid });
                    request.Item.Add(ACCOUNT_VALIDATED, new AttributeValue { BOOL = false });
                    // put items in DB
                    dbManager.PutItem(request);

                    response = (int)DBEnum.DBResponseCodes.SUCCESS;
                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("Created user {0} in Table {1}", loginInfo.Email, TABLE));
                }
                catch  // If creation fails
                {
                    response = (int)DBEnum.DBResponseCodes.DYNAMODB_EXCEPTION;
                    logger.WriteLog(GameLogger.LogLevel.Error, string.Format("Failed to create user {0} due to DynamoDB Exception.", loginInfo.Email));
                }
            }
            // if user DOES exist or error
            else
            {
                logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("Failed to create user {0}, it already exists or another error happened.", loginInfo.Email));
                response = (int)DBEnum.DBResponseCodes.USER_EXIST;
            }

            return response;
        }
Esempio n. 8
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        public int GetItemValue(GetItemResponse itemResponse, string columnName, out string outResponse)
        {
            int response = (int)DBEnum.DBResponseCodes.DEFAULT_VALUE;
            AttributeValue av = new AttributeValue();
            itemResponse.Item.TryGetValue(columnName, out av);
            string tempOutResponse;

            try
            {
                response = (int)DBEnum.DBResponseCodes.SUCCESS;
                tempOutResponse = av.S;
            }

            catch
            {
                response = (int)DBEnum.DBResponseCodes.DYNAMODB_EXCEPTION;
                tempOutResponse = null;
            }

            outResponse = tempOutResponse;
            return response;
        }
Esempio n. 9
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 /// <summary>
 /// PRIVATE: Gets a single item from the itemResponse if bool type and returns it
 /// </summary>
 /// <param name="itemResponse">Value you're getting item from</param>
 /// <param name="columnName">Column you want value for</param>
 /// <param name="outResponse">value you want returned</param>
 /// <returns>0 if successful, otherwise > 0</returns>
 private int GetUserLoginInfoItemValue(GetItemResponse itemResponse, string columnName, out bool? outResponse)
 {
     int response = dbManager.GetItemValue(itemResponse, columnName, out outResponse);
     return response;
 }
Esempio n. 10
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        /// <summary>
        /// PRIVATE: Retrieves the user information from GCLogin DB
        /// </summary>
        /// <param name="email">email of user</param>
        /// <param name="returnResponse">out GetItemResponse</param>
        /// <returns>0 if successful, otherwise > 0</returns>
        private int GetUserLoginInfo(string email, out GetItemResponse returnResponse)
        {
            // Gets the user's login information from GCLogin Table and sets it in returnResponse
            int response = dbManager.GetItem(primaryKey, email, TABLE, out returnResponse);

            // Checks the error response
            switch(response)
            {
                // Success
                case (int)DBEnum.DBResponseCodes.SUCCESS:
                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("Successfully retrieved email: {0} data from table: {1}", email, TABLE));
                    break;

                // User Does Not Exist
                case (int)DBEnum.DBResponseCodes.DOES_NOT_EXIST:
                    logger.WriteLog(GameLogger.LogLevel.Warning, string.Format("Email: {0} in table: {1} does not exist.", email, TABLE));
                    break;

                case (int)DBEnum.DBResponseCodes.DYNAMODB_EXCEPTION:
                    logger.WriteLog(GameLogger.LogLevel.Error, string.Format("DynamoDB Exception Error when fetching email {0} in table: {1}", email, TABLE));
                    break;
            }

            return response;
        }
Esempio n. 11
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        /// <summary>
        /// Validates if the user provided credentials are correct for their user account
        /// </summary>
        /// <param name="loginInfo">Uses GCUser.LoginInfo.Email to validate the email address</param>
        /// <param name="password">Password to validate with hash</param>
        /// <returns>0 if successful, otherwise > 0</returns>
        public int ValidateCredentials(GCUser.LoginInfo loginInfo, string password)
        {
            int response = (int)DBEnum.DBResponseCodes.DEFAULT_VALUE;
            GetItemResponse giResponse = new GetItemResponse();

            // check to see if the user exists (Email needs to be set prior to submitting)
            if ((int)DBEnum.DBResponseCodes.SUCCESS == SetUserLoginInfo(loginInfo))
            {
                if (pwh.ValidatePassword(password, string.Format("{0}:{1}:{2}:{3}",
                    loginInfo.Encryption,
                    loginInfo.Iterations,
                    loginInfo.SaltHash,
                    loginInfo.PasswordHash)))
                {
                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("User: {0} authenticated.", loginInfo.Email));
                    response = (int)DBEnum.DBResponseCodes.SUCCESS;
                }
                else
                {
                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("User: {0} failed to authenticate.", loginInfo.Email));
                    response = (int)DBEnum.DBResponseCodes.INVALID_USERNAME_PASSWORD;
                }
            }

            // User does not exist or something failed to set (either way return error)
            else
            {
                logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("User: {0} failed to authenticate.", loginInfo.Email));
                response = (int)DBEnum.DBResponseCodes.DOES_NOT_EXIST;
            }

            return response;
        }
Esempio n. 12
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        /// <summary>
        /// Updates the users credentials
        /// </summary>
        /// <param name="loginInfo">Uses GCUser.LoginInfo.Email to validate the email address</param>
        /// <param name="oldPassword">Old password to validate</param>
        /// <param name="newPassword">New password to set to</param>
        /// <returns>0 if successful, otherwise > 0</returns>
        public int UpdateCredentials(GCUser.LoginInfo loginInfo, string oldPassword, string newPassword)
        {
            int response = (int)DBEnum.DBResponseCodes.DEFAULT_VALUE;
            GetItemResponse giResponse = new GetItemResponse();

            // validate to see if user exist
            if ((int)DBEnum.DBResponseCodes.SUCCESS == SetUserLoginInfo(loginInfo))
            {
                // validate password correct
                if (pwh.ValidatePassword(oldPassword, string.Format("{0}:{1}:{2}:{3}",
                    loginInfo.Encryption,
                    loginInfo.Iterations,
                    loginInfo.SaltHash,
                    loginInfo.PasswordHash)))
                {
                    char[] delimiter = { ':' }; // delimiter for password hash
                    string[] split = pwh.CreateHash(newPassword).Split(delimiter); // split the string into array

                    UpdateItemRequest request = new UpdateItemRequest();
                    request.TableName = TABLE;  // set table to "GCLogin"
                    request.Key = new Dictionary<string, AttributeValue>() { { primaryKey, new AttributeValue { S = loginInfo.Email } } };
                    request.UpdateExpression = string.Format("SET #s =:{0}, #p =:{1}", SALT_HASH, PASSWORD_HASH);

                    request.ExpressionAttributeNames = new Dictionary<string, string>
                    {
                        { "#s", SALT_HASH },
                        { "#p", PASSWORD_HASH }
                    };

                    request.ExpressionAttributeValues = new Dictionary<string, AttributeValue>
                    {
                        {string.Format(":{0}",SALT_HASH), new AttributeValue {S = split[(int)DBEnum.GCLoginIndex.SALT_INDEX] } },
                        {string.Format(":{0}",PASSWORD_HASH), new AttributeValue {S = split[(int)DBEnum.GCLoginIndex.PBKDF2_INDEX] } }
                    };
                    dbManager.UpdateItem(request);

                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("User: {0} credentials updated.", loginInfo.Email));
                    response = (int)DBEnum.DBResponseCodes.SUCCESS;
                }
                // if not correct set response > 0
                else
                {
                    logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("Failed to update User: {0} credentials.", loginInfo.Email));
                    response = (int)DBEnum.DBResponseCodes.INVALID_USERNAME_PASSWORD;
                }
            }

            // user does not exist
            else
            {
                logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("User: {0} credentials updated.", loginInfo.Email));
                response = (int)DBEnum.DBResponseCodes.DOES_NOT_EXIST;
            }

            return response;
        }
Esempio n. 13
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        /// <summary>
        /// Set's the GCUser.LoginInfo classes attributes using the .Email variable
        /// </summary>
        /// <param name="loginInfo">GCUser.LoginInfo class passed to set the values to</param>
        /// <returns>0 if successful, otherwise > 0</returns>
        public int SetUserLoginInfo(GCUser.LoginInfo loginInfo)
        {
            GetItemResponse returnResponse = new GetItemResponse();

            int response = GetUserLoginInfo(loginInfo.Email, out returnResponse);

            if ((int)DBEnum.DBResponseCodes.SUCCESS == response)
            {
                string tempStringResult;
                bool? tempBoolResult;

                GetUserLoginInfoItemValue(returnResponse, ACCOUNT_ID, out tempStringResult);
                loginInfo.AccountId = tempStringResult;

                GetUserLoginInfoItemValue(returnResponse, ACCOUNT_VALIDATED, out tempBoolResult);
                loginInfo.AccountValidated = tempBoolResult;

                GetUserLoginInfoItemValue(returnResponse, EMAIL_VERIFICATION_GUID, out tempStringResult);
                loginInfo.EmailVerificationGuid = tempStringResult;

                GetUserLoginInfoItemValue(returnResponse, ENCRYPTION, out tempStringResult);
                loginInfo.Encryption = tempStringResult;

                GetUserLoginInfoItemValue(returnResponse, ITERATIONS, out tempStringResult);
                loginInfo.Iterations = tempStringResult;

                GetUserLoginInfoItemValue(returnResponse, PASSWORD_HASH, out tempStringResult);
                loginInfo.PasswordHash = tempStringResult;

                GetUserLoginInfoItemValue(returnResponse, SALT_HASH, out tempStringResult);
                loginInfo.SaltHash = tempStringResult;

                logger.WriteLog(GameLogger.LogLevel.Debug, string.Format("Set user data for user {0} on table {1}", loginInfo.Email, TABLE));
            }

            else
            {
                logger.WriteLog(GameLogger.LogLevel.Warning, "USER DOES NOT EXIST");
            }

            return response;
        }