Esempio n. 1
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 /// <summary>
 /// Focuses the specified control.
 /// </summary>
 /// <param name="control">The control to focus on.</param>
 protected void Focus(Control control)
 {
     if (this.focus == control)
     {
         return;
     }
     else
     {
         if (this.focus != null)
         {
             this.focus.SetFocus(false);
         }
         control.SetFocus(true);
         this.focus = control;
     }
 }
Esempio n. 2
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        /// <summary>
        /// Initialization
        /// </summary>
        protected override void OnInitialize()
        {
            var device = AlmiranteEngine.Device;
            this.overlay = new Texture2D(device, 1, 1);
            this.overlay.SetData(new Color[] { Color.FromNonPremultiplied(0, 0, 0, 255) });

            ///
            /// Name panel
            ///

            this.panel_login = new Control()
            {
                Size = new Vector2(250, 250),
                Position = new Vector2((1280 - 250) / 2, (720 - 250) / 2)
            };

            var labellogin = new Label()
            {
                Text = "Name:",
                Visible = true,
                Size = new Vector2(250, 15),
                Position = new Vector2(0, 0)
            };
            this.panel_login.Controls.Add(labellogin);

            this.textname = new Textbox()
            {
                Visible = true,
                Size = new Vector2(250, 30),
                Position = labellogin.Position + new Vector2(0, 30)
            };
            this.panel_login.Controls.Add(this.textname);

            this.enter = new Button()
            {
                Text = "Enter",
                Visible = true,
                Size = new Vector2(120, 30),
                Position = textname.Position + new Vector2(0, 40)
            };
            this.enter.MouseClick += OnEnter;
            this.panel_login.Controls.Add(this.enter);

            this.back = new Button()
            {
                Text = "Back",
                Visible = true,
                Size = new Vector2(120, 30),
                Position = textname.Position + new Vector2(130, 40)
            };
            this.back.MouseClick += OnBack;
            this.panel_login.Controls.Add(this.back);

            this.Interface.Controls.Add(this.panel_login);

            ///
            /// Message
            ///

            this.message_label = new Label()
            {
                Size = new Vector2(600, 15),
                Position = new Vector2(300, 0),
                Alignment = FontAlignment.Center,
                Text = "?"
            };

            this.message_button = new Button()
            {
                Size = new Vector2(100, 30), 
                Position = new Vector2(250, 30),
                Text = "OK"
            };

            this.message_panel = new Control()
            {
                Size = new Vector2(600, 50),
                Position = new Vector2((1280 - 600) / 2, (720 - 50) / 2),
                Visible = false
            };

            this.message_panel.Controls.Add(this.message_label);
            this.message_panel.Controls.Add(this.message_button);

            this.Interface.Controls.Add(this.message_panel);

            ///
            /// Messages
            ///

            Player.Instance.Protocol.Subscribe<JoinResponse>(this.OnJoinResponse);

        }
Esempio n. 3
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        /// <summary>
        /// Initializes the scene.
        /// </summary>
        internal virtual void Initialize()
        {
            this.state = SceneState.Default;

            this.input = AlmiranteEngine.Input;

            var settings = AlmiranteEngine.Settings;
            this.Interface = new RootControl()
            {
                Active = true,
                Position = Vector2.Zero,
                Size = new Vector2(settings.Resolution.BaseWidth, settings.Resolution.BaseHeight),
                Parent = null,
            };

            this.focus = Interface;

            this.OnInitialize();
        }