Esempio n. 1
0
 public void Construct(InputManager inputManager, CharactersSwitchingHandler charactersSwitchingHandler,
                       PlayerSideDetector playerSideDetector, IMessageBus messageBus, [Inject(Id = "playerId")] int playerId,
                       [Inject(Id = "switchingCoolDown")] float switchingCoolDown)
 {
     _inputManager = inputManager;
     _messageBus   = messageBus;
     _charactersSwitchingHandler = charactersSwitchingHandler;
     _playerSideDetector         = playerSideDetector;
     PlayerId           = playerId;
     _switchingCoolDown = switchingCoolDown;
 }
Esempio n. 2
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 public void Constrcut(PlayerSideDetector playerSideDetector)
 {
     _playerSideDetector = playerSideDetector;
 }