Increment() public method

public Increment ( ) : bool
return bool
        private void IssueReceive()
        {
            if (!_issueCountFlag.Increment())
            {
                return;
            }

            if (_receiveLargeBuffer == null)
            {
                _receiveArgs.SetBuffer(
                    _receiveLength,
                    _receiveBuffer.Length - _receiveLength);
            }
            else
            {
                _receiveArgs.SetBuffer(
                    0,
                    _receiveBuffer.Length);
            }

            try
            {
                if (!_socket.ReceiveAsync(_receiveArgs))
                {
                    OnReceiveComplete(_socket, _receiveArgs);
                }
            }
            catch (SocketException e)
            {
                HandleSocketError(e.SocketErrorCode);
            }
            catch (ObjectDisposedException)
            {
                HandleSocketError(SocketError.NotConnected);
            }
        }