ClipPolygons() public static method

public static ClipPolygons ( List polygons ) : System.Collections.Generic.List>
polygons List
return System.Collections.Generic.List>
Esempio n. 1
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        static List <Vector2> GetEnemyPoints(bool dynamic = true)
        {
            var staticRange  = 360f;
            var polygonsList = Variables.EnemiesClose.Select(enemy => new AJSGeometry.Circle(enemy.ServerPosition.To2D(), (dynamic ? (enemy.IsMelee ? enemy.AttackRange * 1.5f : enemy.AttackRange) : staticRange) + enemy.BoundingRadius + 20).ToPolygon()).ToList();
            var pathList     = AJSGeometry.ClipPolygons(polygonsList);
            var pointList    = pathList.SelectMany(path => path, (path, point) => new Vector2(point.X, point.Y)).Where(currentPoint => !currentPoint.IsWall()).ToList();

            return(pointList);
        }