public static Matrix2 RotateEuler(float r) { return(Matrix2.Rotate(Utils.Deg2Rad(r))); }
public static Matrix2 Scale(Vector2 v) { return(Matrix2.Scale(v.x, v.y)); }
public static Matrix2 RotateEuler(float r) { return(Matrix2.Rotate(Utils.Deg2Rad(r))); }
public static Matrix2 Scale(Vector2 v) { return(Matrix2.Scale(v.x, v.y)); }