Esempio n. 1
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 public static void SetState(PersistentTriggerStateBase obj, bool state = true)
 {
     SetState(new PropertyName(obj.gameObject.scene.name).GetHashCode(), obj.SceneIndex, state);
 }
Esempio n. 2
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 public static bool GetState(PersistentTriggerStateBase obj)
 {
     return GetState(new PropertyName(obj.gameObject.scene.name).GetHashCode(), obj.SceneIndex);
 }