Esempio n. 1
0
        private void btn_openVillage_Click(object sender, EventArgs e)
        {
            btn_newVillage_Click(this, e);
            OpenVillage ov = new OpenVillage();

            vill = ov.getVill();
            using (NationSelectorAfterOpenVill nsaov = new NationSelectorAfterOpenVill())
            {
                if (nsaov.ShowDialog() == DialogResult.OK)
                {
                    selected_nation = nsaov.selected_nation;
                }
            }
            vill.nation = selected_nation;
            if (selected_nation == "Arab Bedouins")
            {
                vill.rivers_drawn = null;
            }
            if (selected_nation == "Inuit Hunters")
            {
                vill.rivers_drawn = null;
                vill.trees_drawn  = null;
            }
            setSavedVill(vill);
        }
        private void btn_openVillage_Click(object sender, EventArgs e)
        {
            btn_newVillage_Click(this, e);
            OpenVillage ov = new OpenVillage();

            vill        = ov.getVill();
            vill.nation = selected_nation;
            if (selected_nation == "Arab Bedouins")
            {
                vill.rivers_drawn = null;
            }
            if (selected_nation == "Inuit Hunters")
            {
                vill.rivers_drawn = null;
                vill.trees_drawn  = null;
            }
            setSavedVill(vill);
        }