public void UpdateRenderersComponent() { foreach (var r in Renderers) { if (r.GetComponent(typeof(RenderAMC)) == null) { foreach (var rr in IgnoreRenderersList) { if (rr != r) { r.gameObject.AddComponent(typeof(RenderAMC)); RenderAMC rrr = (RenderAMC)r.gameObject.GetComponent(typeof(RenderAMC)); rrr.UpdateComponets(); } } } } }
public override void OnInspectorGUI() { RenderAMC r = (RenderAMC)target; DrawDefaultInspector(); r.SilderNameBase = EditorGUILayout.IntSlider(r.SilderNameBase, 0, CoreAMC.istance.amcData.Count - 1); GUILayout.Label("Name In Data Base Is: " + CoreAMC.istance.amcData[r.SilderNameBase].DataName); r.useCustomShader = GUILayout.Toggle(r.useCustomShader, "Use Custom Shader"); if (r.useCustomShader) { EditorGUILayout.BeginHorizontal(); GUILayout.Label("Custom Shader Field: "); r.CustomShader = (Shader)EditorGUILayout.ObjectField(r.CustomShader, typeof(Shader), true); EditorGUILayout.EndHorizontal(); } r.useCustomTexture = GUILayout.Toggle(r.useCustomTexture, "Use Custom Texture"); if (r.useCustomTexture) { EditorGUILayout.BeginHorizontal(); GUILayout.Label("Custom Texture Field: "); r.CustomTexture = (Texture)EditorGUILayout.ObjectField(r.CustomTexture, typeof(Texture), true); EditorGUILayout.EndHorizontal(); } if (GUILayout.Button("Update Components")) { r.UpdateComponets(); } EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("-")) { if (r.value > 0) { r.value--; } r.UpdateRender(r.value); } if (GUILayout.Button("+")) { if (r.value < r.coreAmc.amcData[r.nameBaseCount].Textures.Length - 1) { r.value++; } r.UpdateRender(r.value); } EditorGUILayout.EndHorizontal(); if (GUILayout.Button("Remove This Component")) { r.RemoveThisComponent(); } }