Esempio n. 1
0
 protected BusinessEntityAddressEntity(SerializationInfo info, StreamingContext context) : base(info, context)
 {
     if (SerializationHelper.Optimization != SerializationOptimization.Fast)
     {
         _address = (AddressEntity)info.GetValue("_address", typeof(AddressEntity));
         if (_address != null)
         {
             _address.AfterSave += new EventHandler(OnEntityAfterSave);
         }
         _addressType = (AddressTypeEntity)info.GetValue("_addressType", typeof(AddressTypeEntity));
         if (_addressType != null)
         {
             _addressType.AfterSave += new EventHandler(OnEntityAfterSave);
         }
         _businessEntity = (BusinessEntityEntity)info.GetValue("_businessEntity", typeof(BusinessEntityEntity));
         if (_businessEntity != null)
         {
             _businessEntity.AfterSave += new EventHandler(OnEntityAfterSave);
         }
         this.FixupDeserialization(FieldInfoProviderSingleton.GetInstance());
     }
     // __LLBLGENPRO_USER_CODE_REGION_START DeserializationConstructor
     // __LLBLGENPRO_USER_CODE_REGION_END
 }
Esempio n. 2
0
 /// <summary> Removes the sync logic for member _address</summary>
 /// <param name="signalRelatedEntity">If set to true, it will call the related entity's UnsetRelatedEntity method</param>
 /// <param name="resetFKFields">if set to true it will also reset the FK fields pointing to the related entity</param>
 private void DesetupSyncAddress(bool signalRelatedEntity, bool resetFKFields)
 {
     this.PerformDesetupSyncRelatedEntity(_address, new PropertyChangedEventHandler(OnAddressPropertyChanged), "Address", AdventureWorks.Dal.Adapter.v51.RelationClasses.StaticBusinessEntityAddressRelations.AddressEntityUsingAddressIdStatic, true, signalRelatedEntity, "BusinessEntityAddresses", resetFKFields, new int[] { (int)BusinessEntityAddressFieldIndex.AddressId });
     _address = null;
 }