void StartGameWithHeroType(HeroType type) { NSAnimationContext.CurrentContext.Duration = 2.0f; ((NSImageView)gameLogo.Animator).AlphaValue = 0.0f; ((NSButton)archerButton.Animator).AlphaValue = 0.0f; ((NSButton)warriorButton.Animator).AlphaValue = 0.0f; scene.DefaultPlayerHeroType = type; scene.StartLevel(); }
void StartGameWithHeroType(HeroType type) { HideUIElements(true, true); scene.DefaultPlayerHeroType = type; scene.StartLevel(); }