public override bool Equals(object obj) { if ((obj == null) || !(obj is RealVector3D)) { return(false); } return(RealVector3D.Equals(this, (RealVector3D)obj)); }
public bool Equals(RealVector3D value) { return(RealVector3D.Equals(this, value)); }
public static bool Equals(RealVector3D value1, RealVector3D value2) { return(value1.x.Equals(value2.x) && value1.y.Equals(value2.y) && value1.z.Equals(value2.z)); }