Esempio n. 1
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        public static StereoImage<Bgr, byte> DrawChessboardCorners(StereoImage<Bgr, byte> stereoImage, CalibrationCorners corners)
        {
            var colors = new Bgr[corners.LeftCorners.Length];
            var random = new Random();
            for (var i = 0; i < colors.Length; ++i)
            {
                colors[i] = new Bgr(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255));
            }

            DrawChessboardCorners(stereoImage.LeftImage, corners.LeftCorners, colors);
            DrawChessboardCorners(stereoImage.RightImage, corners.RightCorners, colors);

            return stereoImage;
        }
Esempio n. 2
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        public static StereoImage <Bgr, byte> DrawChessboardCorners(StereoImage <Bgr, byte> stereoImage, CalibrationCorners corners)
        {
            var colors = new Bgr[corners.LeftCorners.Length];
            var random = new Random();

            for (var i = 0; i < colors.Length; ++i)
            {
                colors[i] = new Bgr(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255));
            }

            DrawChessboardCorners(stereoImage.LeftImage, corners.LeftCorners, colors);
            DrawChessboardCorners(stereoImage.RightImage, corners.RightCorners, colors);

            return(stereoImage);
        }
Esempio n. 3
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        public static CalibrationStereoResult Calibrate(CalibrationSettings settings, CalibrationCorners[] corners)
        {
            var calibrationResult = new CalibrationStereoResult(settings);

            var points = new MCvPoint3D32f[calibrationResult.Settings.Count][];
            for (var k = 0; k < calibrationResult.Settings.Count; ++k)
            {
                var objects = new List<MCvPoint3D32f>();
                for (var i = 0; i < settings.ChessboardHeight; ++i)
                    for (var j = 0; j < settings.ChessboardWidth; ++j)
                        objects.Add(new MCvPoint3D32f(j*settings.CellWidth, i*settings.CellHeight, 0.0F));
                points[k] = objects.ToArray();
            }

            ExtrinsicCameraParameters extrinsicParameters;
            Matrix<double> fundamental;
            Matrix<double> essential;

            //If Emgu.CV.CvEnum.CALIB_TYPE == CV_CALIB_USE_INTRINSIC_GUESS and/or CV_CALIB_FIX_ASPECT_RATIO are specified, some or all of fx, fy, cx, cy must be initialized before calling the function
            //if you use FIX_ASPECT_RATIO and FIX_FOCAL_LEGNTH options, these values needs to be set in the intrinsic parameters before the CalibrateCamera function is called. Otherwise 0 values are used as default.
            CameraCalibration.StereoCalibrate(
                points,
                corners.Select(_ => _.LeftCorners).ToArray(),
                corners.Select(_ => _.RightCorners).ToArray(),
                calibrationResult.Camera1Result.IntrinsicParameters,
                calibrationResult.Camera2Result.IntrinsicParameters,
                calibrationResult.Settings.ImageSize,
                CALIB_TYPE.DEFAULT,
                new MCvTermCriteria(0.1e5),
                out extrinsicParameters,
                out fundamental,
                out essential);

            var rec1 = new Rectangle();
            var rec2 = new Rectangle();

            CvInvoke.cvStereoRectify(
                calibrationResult.Camera1Result.IntrinsicParameters.IntrinsicMatrix,
                calibrationResult.Camera2Result.IntrinsicParameters.IntrinsicMatrix,
                calibrationResult.Camera1Result.IntrinsicParameters.DistortionCoeffs,
                calibrationResult.Camera2Result.IntrinsicParameters.DistortionCoeffs,
                calibrationResult.Settings.ImageSize,
                extrinsicParameters.RotationVector.RotationMatrix,
                extrinsicParameters.TranslationVector,
                calibrationResult.Camera1Result.R,
                calibrationResult.Camera2Result.R,
                calibrationResult.Camera1Result.P,
                calibrationResult.Camera2Result.P,
                calibrationResult.Q,
                STEREO_RECTIFY_TYPE.DEFAULT,
                0,
                calibrationResult.Settings.ImageSize,
                ref rec1,
                ref rec2);

            calibrationResult.Camera1Result.Rectangle = rec1;
            calibrationResult.Camera2Result.Rectangle = rec2;

            return calibrationResult;
        }
Esempio n. 4
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 public CalibrationSample(StereoImage<Bgr, byte> image, CalibrationCorners corners)
 {
     StereoImage = image;
     Corners = corners;
     IsCornersInitialized = true;
 }