private void InitializeData(UInt32 playoutId, UInt64 timelinePosition) { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.UpdateTimelineRequest); // for now we are going with a FIXED-length schema where we do not have any of the variable-length AcspTimelineExtension involved _packLength = new AcspBerLength(36); // RequestId(4), PlayoutId(4), TimelinePosition(8), RateNumerator(8), RateDenominator(8), ExtensionCount(4) _requestId = new AcspRequestId(); ConvertPlayoutIdToByteArray(playoutId); ConvertTimelinePositionToByteArray(timelinePosition); // UInt64 numerator = 24; // assuming a default edit rate of 24:1 for the default constructor UInt64 numerator = 25; // TEMPORARILY overriding the edit unit for a specific test scenario ConvertRateNumeratorToByteArray(numerator); UInt64 denominator = 1; // assuming a default edit rate of 24:1 for the default constructor ConvertRateDenominatorToByteArray(denominator); UInt32 extensionCount = 0; // assuming zero extension counts in this vanilla implementation ConvertExtensionCountToByteArray(extensionCount); }
private void InitializeData(String inputUrl, UInt32 inputId) { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.SetRplLocationRequest); // Calculate required length of the value part of the packArray // which is 4 bytes for RequestId, 4 bytes for PlayoutId, and a // variable amount for the length of the ResourceUrl int length = 4 + 4 + inputUrl.Length; _packLength = new AcspBerLength(length); // Generate the new RequestId _requestId = new AcspRequestId(); // Set the Playout ID _playoutId = BitConverter.GetBytes(inputId); if (BitConverter.IsLittleEndian) { Array.Reverse(_playoutId); } // Set the Resource URL // Note that per SMPTE 430-10:2010, this field is supposed to be of type "URL", which may be different than expected UTF8 _resourceUrl = Encoding.UTF8.GetBytes(inputUrl); }
private void InitializeAnnounceRequestData() { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.AnnounceRequest); _requestId = new AcspRequestId(); _currentTime = DateTimeOffset.UtcNow; _currentEpochTime = _currentTime.ToUnixTimeSeconds(); _deviceDescription = "Proludio AcsListener Test Device Description"; _valueLength = _deviceDescription.Length + 4 + 8; _packLength = new AcspBerLength(_valueLength); }
private void InitializeData(UInt32 leaseDurationSeconds) { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.GetNewLeaseRequest); _packLength = new AcspBerLength(8); // 4 bytes for RequestId, 4 bytes for LeaseDuration _requestId = new AcspRequestId(); _leaseDuration = BitConverter.GetBytes(leaseDurationSeconds); if (BitConverter.IsLittleEndian) { Array.Reverse(_leaseDuration); } }
private void InitializeData(bool outputMode) { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.SetOutputModeRequest); _packLength = new AcspBerLength(5); // 4 bytes for RequestId, 1 byte for OutputMode _requestId = new AcspRequestId(); int temp = 0; if (outputMode == true) { temp = 1; } _outputMode = (Byte)temp; }
/// <summary> /// Constructor for a standard Acsp Response Header object. Takes the standard 20 bytes /// comprised of 16 bytes for the Pack Key, and 4 bytes for the BER length item. /// </summary> /// <param name="inputArray"> 20 byte array comprising 16 bytes for Pack Key, and 4 bytes for BER length</param> /// public AcspResponseHeader(Byte[] inputArray) { if (inputArray.Length != 20) { throw new IndexOutOfRangeException("Error: expecting 20-byte input"); } Byte[] keyArray = new Byte[16]; Byte[] lengthArray = new Byte[4]; Array.Copy(inputArray, 0, keyArray, 0, keyArray.Length); // Copy first 16 bytes of inputArray in to keyArray Array.Copy(inputArray, keyArray.Length, lengthArray, 0, lengthArray.Length); // Copy last 4 bytes of inputArray in to lengthArray _key = new AcspPackKey(keyArray); _packLength = new AcspBerLength(lengthArray); }
private void InitializeData() { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.TerminateLeaseRequest); _packLength = new AcspBerLength(4); _requestId = new AcspRequestId(); }
private void InitializeData() { _key = new AcspPackKey(Byte12Data.GoodRequest, Byte13NodeNames.GetStatusRequest); _packLength = new AcspBerLength(4); // 4 bytes for the RequestId _requestId = new AcspRequestId(); }