public static SizeF Subtract(SizeF sz1, SizeF sz2) { return new SizeF (sz1.Width - sz2.Width, sz1.Height - sz2.Height); }
/// <summary> /// SizeF Constructor /// </summary> /// /// <remarks> /// Creates a SizeF from an existing SizeF value. /// </remarks> public SizeF(SizeF size) { width = size.Width; height = size.Height; }
public static SizeF Add(SizeF sz1, SizeF sz2) { return new SizeF (sz1.Width + sz2.Width, sz1.Height + sz2.Height); }
/// <summary> /// Truncate Shared Method /// </summary> /// /// <remarks> /// Produces a Size structure from a SizeF structure by /// truncating the Width and Height properties. /// </remarks> public static Size Truncate(SizeF value) { int w, h; checked { w = (int)value.Width; h = (int)value.Height; } return new Size(w, h); }
/// <summary> /// Round Shared Method /// </summary> /// /// <remarks> /// Produces a Size structure from a SizeF structure by /// rounding the Width and Height properties. /// </remarks> public static Size Round(SizeF value) { int w, h; checked { w = (int)Math.Round(value.Width); h = (int)Math.Round(value.Height); } return new Size(w, h); }
/// <summary> /// Ceiling Shared Method /// </summary> /// /// <remarks> /// Produces a Size structure from a SizeF structure by /// taking the ceiling of the Width and Height properties. /// </remarks> public static Size Ceiling(SizeF value) { int w, h; checked { w = (int)Math.Ceiling(value.Width); h = (int)Math.Ceiling(value.Height); } return new Size(w, h); }
/// <summary> /// Inflate Method /// </summary> /// /// <remarks> /// Inflates the RectangleF by a specified Size. /// </remarks> public void Inflate(SizeF size) { x -= size.Width; y -= size.Height; width += size.Width * 2; height += size.Height * 2; }
// ----------------------- // Public Constructors // ----------------------- /// <summary> /// RectangleF Constructor /// </summary> /// /// <remarks> /// Creates a RectangleF from PointF and SizeF values. /// </remarks> public RectangleF(PointF location, SizeF size) { x = location.X; y = location.Y; width = size.Width; height = size.Height; }