Esempio n. 1
0
        /// <summary>
        /// Gets the centroid of the polyline.
        /// </summary>
        /// <param name="pl">The instance to which the method applies.</param>
        /// <returns>The centroid of the polyline (OCS coordinates).</returns>
        public static Point2d Centroid2d([NotNull] this Polyline pl)
        {
            var           cen = new Point2d();
            var           tri = new Triangle2d();
            CircularArc2d arc;
            double        tmpArea;
            var           area  = 0.0;
            var           last  = pl.NumberOfVertices - 1;
            var           p0    = pl.GetPoint2dAt(0);
            var           bulge = pl.GetBulgeAt(0);
            var           pts   = new List <Point2d> {
                p0
            };

            if (Math.Abs(bulge) > 0.0001)
            {
                arc  = pl.GetArcSegment2dAt(0);
                area = arc.AlgebricArea();
                cen  = arc.Centroid() * area;
            }

            for (var i = 1; i < last; i++)
            {
                var pi = pl.GetPoint2dAt(i);
                pi.AddTo(pts);
                tri.Set(p0, pi, pl.GetPoint2dAt(i + 1));
                tmpArea = tri.AlgebricArea;
                cen    += (tri.Centroid * tmpArea).GetAsVector();
                area   += tmpArea;
                bulge   = pl.GetBulgeAt(i);
                if (Math.Abs(bulge) > 0.0001)
                {
                    arc     = pl.GetArcSegment2dAt(i);
                    tmpArea = arc.AlgebricArea();
                    area   += tmpArea;
                    cen    += (arc.Centroid() * tmpArea).GetAsVector();
                }
            }

            bulge = pl.GetBulgeAt(last);
            if (Math.Abs(bulge) > 0.0001 && pl.Closed)
            {
                arc     = pl.GetArcSegment2dAt(last);
                tmpArea = arc.AlgebricArea();
                area   += tmpArea;
                cen    += (arc.Centroid() * tmpArea).GetAsVector();
            }

            if (Math.Abs(area) < 0.0001)
            {
                // Средняя точка из всех точек полилинии
                return(new Point2d(pts.Average(a => a.X), pts.Average(a => a.Y)));
            }

            return(cen.DivideBy(area));
        }
Esempio n. 2
0
        /// <summary>
        /// Gets the centroid of the polyline 2d.
        /// </summary>
        /// <param name="pl">The instance to which the method applies.</param>
        /// <returns>The centroid of the polyline 2d (WCS coordinates).</returns>
        public static Point3d Centroid([NotNull] this Polyline2d pl)
        {
            var           vertices = pl.GetVertices().ToArray();
            var           last     = vertices.Length - 1;
            var           vertex   = vertices[0];
            var           p0       = vertex.Position.Convert2d();
            var           cen      = new Point2d(0.0, 0.0);
            var           area     = 0.0;
            var           bulge    = vertex.Bulge;
            double        tmpArea;
            Point2d       tmpPt;
            var           tri = new Triangle2d();
            CircularArc2d arc;

            if (Math.Abs(bulge) > 0.0001)
            {
                arc     = pl.GetArcSegment2dAt(0);
                tmpArea = arc.AlgebricArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
            }

            for (var i = 1; i < last; i++)
            {
                var p1 = vertices[i].Position.Convert2d();
                var p2 = vertices[i + 1].Position.Convert2d();
                tri.Set(p0, p1, p2);
                tmpArea = tri.AlgebricArea;
                area   += tmpArea;
                cen    += (tri.Centroid * tmpArea).GetAsVector();
                bulge   = vertices[i].Bulge;
                if (Math.Abs(bulge) > 0.0001)
                {
                    arc     = pl.GetArcSegment2dAt(i);
                    tmpArea = arc.AlgebricArea();
                    tmpPt   = arc.Centroid();
                    area   += tmpArea;
                    cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
                }
            }

            bulge = vertices[last].Bulge;
            if (Math.Abs(bulge) > 0.0001 && pl.Closed)
            {
                arc     = pl.GetArcSegment2dAt(last);
                tmpArea = arc.AlgebricArea();
                tmpPt   = arc.Centroid();
                area   += tmpArea;
                cen    += (new Point2d(tmpPt.X, tmpPt.Y) * tmpArea).GetAsVector();
            }

            cen = cen.DivideBy(area);
            return(new Point3d(cen.X, cen.Y, pl.Elevation).TransformBy(Matrix3d.PlaneToWorld(pl.Normal)));
        }
Esempio n. 3
0
 /// <summary>
 /// Checks if the distance between every respective Point2d in both Triangle2d is less than or equal to the Tolerance.EqualPoint value of the specified tolerance.
 /// </summary>
 /// <param name="t2d">The triangle2d to compare.</param>
 /// <param name="tol">The tolerance used in points comparisons.</param>
 /// <returns>true if the condition is met; otherwise, false.</returns>
 public bool IsEqualTo([NotNull] Triangle2d t2d, Tolerance tol)
 {
     return(t2d[0].IsEqualTo(_pt0, tol) && t2d[1].IsEqualTo(_pt1, tol) && t2d[2].IsEqualTo(_pt2, tol));
 }
Esempio n. 4
0
 /// <summary>
 /// Checks if the distance between every respective Point2d in both Triangle2d is less than or equal to the Tolerance.Global.EqualPoint value.
 /// </summary>
 /// <param name="t2d">The triangle2d to compare.</param>
 /// <returns>true if the condition is met; otherwise, false.</returns>
 public bool IsEqualTo([NotNull] Triangle2d t2d)
 {
     return(IsEqualTo(t2d, Tolerance.Global));
 }