public override void Update() { line.Update(); recA.Update(); recB.Update(); if (displayState == DisplayState.Opening) { if (line.displayState == DisplayState.Opened) { displayState = DisplayState.Opened; recB.Open(); recB.alpha = 1.0f; } } else if (displayState == DisplayState.Opened) { } else if (displayState == DisplayState.Closing) { if (recA.alpha > 0.0f) { recA.alpha -= 0.05f; } else { recA.alpha = 0.0f; } if (recB.alpha > 0.0f) { recB.alpha -= 0.05f; } else { recB.alpha = 0.0f; } if (line.displayState == DisplayState.Closed & recA.alpha == 0.0f & recB.alpha == 0.0f) { displayState = DisplayState.Closed; } } else if (displayState == DisplayState.Closed) { } //Debug.WriteLine("linewDots ds: " + displayState); //Debug.WriteLine("line ds: " + line.displayState); //Debug.WriteLine("recA ds: " + recA.displayState); //Debug.WriteLine("recB ds: " + recB.displayState); }
public override void Update() { rec_bkg.Update(); rec_fore.Update(); if (displayState == DisplayState.Opening) { openCounter++; if (openCounter >= openWait) { rec_fore.Open(); } if (rec_bkg.displayState == DisplayState.Opened & rec_fore.displayState == DisplayState.Opened) { displayState = DisplayState.Opened; } } else if (displayState == DisplayState.Opened) { } else if (displayState == DisplayState.Closing) { closeCounter++; if (closeCounter >= closeWait) { rec_bkg.Close(); } if (rec_fore.displayState == DisplayState.Closed & rec_bkg.displayState == DisplayState.Closed) { displayState = DisplayState.Closed; } } else if (displayState == DisplayState.Closed) { } }