Esempio n. 1
0
        public void SetAxleSectionAccessLock()
        {
            Num = 0;
            foreach (var item in InSections)
            {
                //(item as Section).IsAccessLock = Info[Num];
                Num++;
            }
            Dictionary <string, bool> RailSwitchAccessLock = new Dictionary <string, bool>();

            foreach (var item in InRailSwitchs)
            {
                RailSwitch railswitch = item as RailSwitch;
                if (RailSwitchAccessLock.Keys.Contains(railswitch.SectionName))
                {
                    railswitch.IsAccessLock = RailSwitchAccessLock[railswitch.SectionName];
                }
                else
                {
                    railswitch.IsAccessLock = Info[Num];
                    RailSwitchAccessLock.Add(railswitch.SectionName, railswitch.IsAccessLock);
                    Num++;
                }
            }
        }
Esempio n. 2
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        public void SetSectionAxleState()
        {
            Num = 0;
            foreach (var item in InSections)
            {
                Section section = item as Section;
                if (section.AxleOccupy != Info[Num])
                {
                    section.AxleOccupy = Info[Num];
                    UpdateDevice(section);
                }
                Num++;
            }
            Dictionary <string, bool> RailSwitchAxleState = new Dictionary <string, bool>();

            foreach (var item in InRailSwitchs)
            {
                RailSwitch railswitch = item as RailSwitch;
                if (RailSwitchAxleState.Keys.Contains(railswitch.SectionName))
                {
                    railswitch.AxleOccupy = RailSwitchAxleState[railswitch.SectionName];
                    UpdateDevice(railswitch);
                }
                else
                {
                    if (railswitch.AxleOccupy != Info[Num])
                    {
                        railswitch.AxleOccupy = Info[Num];
                        UpdateDevice(railswitch);
                    }
                    RailSwitchAxleState.Add(railswitch.SectionName, railswitch.AxleOccupy);
                    Num++;
                }
            }
        }
Esempio n. 3
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        public GraphicElement UPdateTrainPosByOffset(int type, int id, byte dir, double offset)
        {
            Dir = dir;
            this.Dispatcher.Invoke(() =>
            {
                nowid   = id;
                nowtype = type;
                GraphicElement nowSection = Elements.Find((线路绘图工具.GraphicElement item) =>
                {
                    if (type == (byte)DeviceType.区段 && item is Section)
                    {
                        Section sc = item as Section;
                        return(sc.ID == id);
                    }
                    else if (type == (byte)DeviceType.道岔 && item is RailSwitch)
                    {
                        RailSwitch rs = item as RailSwitch;
                        return(rs.ID == id);
                    }
                    else
                    {
                        return(false);
                    }
                });

                UpdatePos(nowSection, dir, offset);
                if (Res != null && Res.Count != 0)
                {
                    ATSRoute OpenRoute     = null;
                    List <ATSRoute> routes = Res[0].Routes;
                    OpenRoute = routes.Find((ATSRoute r) =>
                    {
                        foreach (Device item in r.IncomingSections)
                        {
                            if (item == nowSection)
                            {
                                return(true);
                            }
                        }
                        return(false);
                    });
                    this.OpenRoute = OpenRoute;
                }
                NowSection = nowSection;
                return(NowSection);
            });
            return(null);
        }
Esempio n. 4
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 private void SetRailSwithPosition()
 {
     Num = 0;
     foreach (var item in InRailSwitchs)
     {
         RailSwitch rail = item as RailSwitch;
         //rail.IsPositionNormal = Info[Num];
         //Num++;
         //rail.IsPositionReverse = Info[Num];
         //Num++;
         rail.State = Info[Num]?RailSwitch.SwitchPosition.PosNormal:RailSwitch.SwitchPosition.PosNeither;
         Num++;
         rail.State = Info[Num] ? RailSwitch.SwitchPosition.PosReverse : RailSwitch.SwitchPosition.PosNeither;
         Num++;
     }
 }
Esempio n. 5
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 //完全特殊处理的
 void CalLen(线路绘图工具.GraphicElement Element)
 {
     if (Element is Section)
     {
         Section sc = Element as Section;
         double  fk = 0, nk = 0;//之前的斜率和当前斜率
         foreach (Graphic g in sc.Graphics)
         {
             Line l = g as Line;
             nk = (l.Pt1.Y - l.Pt0.Y) / (l.Pt1.X - l.Pt0.X);
             if (fk == nk)
             {
                 sc.Lens[0] += CalDisOf2Point(l.Pt1, l.Pt0);
             }
             else
             {
                 sc.Lens[1] += CalDisOf2Point(l.Pt1, l.Pt0);
             }
             fk = nk;
         }
     }
     else if (Element is RailSwitch)
     {
         // 直、定、反
         RailSwitch rs = Element as RailSwitch;
         foreach (int i in rs.SectionIndexList[0])
         {
             Line l = rs.Graphics[i] as Line;
             rs.Lens[0] += CalDisOf2Point(l.Pt0, l.Pt1);
         }
         foreach (int i in rs.SectionIndexList[1])
         {
             Line l = rs.Graphics[i] as Line;
             rs.Lens[1] += CalDisOf2Point(l.Pt0, l.Pt1);
         }
         foreach (int i in rs.SectionIndexList[2])
         {
             Line l = rs.Graphics[i] as Line;
             rs.Lens[2] += CalDisOf2Point(l.Pt0, l.Pt1);
         }
         Line l1 = rs.Graphics[rs.SectionIndexList[0].Last()] as Line;
         Line l2 = rs.Graphics[rs.SectionIndexList[1].First()] as Line;
         Line l3 = rs.Graphics[rs.SectionIndexList[2].First()] as Line;
         rs.Lens[1] += CalDisOf2Point(l1.Pt1, l2.Pt0);
         rs.Lens[2] += CalDisOf2Point(l1.Pt1, l3.Pt0);
     }
 }
Esempio n. 6
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 /// <summary>
 /// 计算距离
 /// </summary>
 void InitDistance()
 {
     foreach (ATSRoute route in Routes)
     {
         int sk = 0;
         foreach (Device d in route.InSections)
         {
             if (d is Section)
             {
                 Section s = d as Section;
                 route.Distance += s.Distance;
             }
             else if (d is RailSwitch)
             {
                 RailSwitch rs = d as RailSwitch;
                 route.Distance += route.SwitchPositions[sk++] == RailSwitch.SwitchPosition.PosNormal ? rs.NormalDistance : rs.ReverseDistance;
             }
         }
     }
 }
Esempio n. 7
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        TrainMes TrainMesFactory(GraphicElement ge, ZC2ATS info)
        {
            TrainMes mes = new TrainMes();

            if (ge is Section)
            {
                Section sc = ge as Section;
                mes.CBIPos = sc == null ? null : sc.StationID.ToString();
            }
            else
            {
                RailSwitch rs = ge as RailSwitch;
                mes.CBIPos = rs == null ? null : rs.StationID.ToString();
            }
            mes.RunMode     = "AM";
            mes.Speed       = "80";
            mes.Destnation  = "无";
            mes.IsPlanTrain = "否";
            mes.TrainPos    = ge == null ? "无" : ge.Name + " " + info.Offset.ToString();
            return(mes);
        }
Esempio n. 8
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        //internal void CheckSectionSwitches()
        //{
        //    for (int i = 0; i < Elements.Count; i++)
        //    {
        //        if (Elements[i] is RailSwitch)
        //        {
        //            RailSwitch rs_1 = Elements[i] as RailSwitch;
        //            for (int j = i + 1; j < Elements.Count; j++)
        //            {
        //                if (Elements[j] is RailSwitch)
        //                {
        //                    RailSwitch rs_2 = Elements[j] as RailSwitch;
        //                    if (rs_1.StationID == rs_2.StationID && rs_1.SectionID == rs_2.SectionID)
        //                    {
        //                        CheckSectionSwitches(rs_1, rs_2);
        //                    }
        //                }
        //            }
        //        }
        //    }
        //}

        //private void CheckSectionSwitches(RailSwitch rs_1, RailSwitch rs_2)
        //{
        //    if (rs_1.IsLeft != rs_2.IsLeft)
        //    {
        //        if (rs_1.IsLeft)
        //        {
        //            rs_1.InsuLine = null;
        //            rs_1.InvalidateVisual();
        //        }

        //        if (rs_2.IsLeft)
        //        {
        //            rs_2.InsuLine = null;
        //            rs_2.InvalidateVisual();
        //        }
        //    }
        //}

        internal void CheckSectionSwitches()
        {
            for (int i = 0; i < Elements.Count; i++)
            {
                if (Elements[i] is RailSwitch)
                {
                    RailSwitch rs_1 = Elements[i] as RailSwitch;
                    for (int j = i + 1; j < Elements.Count; j++)
                    {
                        if (Elements[j] is RailSwitch)
                        {
                            RailSwitch rs_2 = Elements[j] as RailSwitch;
                            if (rs_1.StationID == rs_2.StationID && rs_1.SectionID == rs_2.SectionID)
                            {
                                CheckSectionSwitches(rs_1, rs_2);
                            }
                        }
                    }
                }
            }
        }
Esempio n. 9
0
        private void CheckSectionSwitches(RailSwitch rs_1, RailSwitch rs_2)
        {
            if (rs_1.IsLeft != rs_2.IsLeft && rs_1.IsUp == rs_2.IsUp)
            {
                if (rs_1.NNSwitch == null && rs_2.NNSwitch == null)
                {
                    rs_1.NNSwitch = rs_2;
                    rs_2.NNSwitch = rs_1;

                    // 处理绝缘节
                    if (rs_1.IsLeft)
                    {
                        rs_1.InsuLine = null;
                    }

                    if (rs_2.IsLeft)
                    {
                        rs_2.InsuLine = null;
                    }
                }
            }
            else
            {
                List <Point> nsPoints = new List <Point>();
                List <Point> sPoints  = new List <Point>();
                if (rs_1.IsLeft)
                {
                    rs_1.GetLeftPoints(nsPoints);
                    rs_2.GetRightPoints(sPoints);

                    if (Line.IsPointsMatch(nsPoints[1], sPoints[0], 0.1))
                    {
                        rs_2.RSSwitch = rs_1;
                    }
                }
            }
        }
Esempio n. 10
0
        /// <summary>
        /// 更新方向向量,当前的的Element
        /// </summary>
        /// <param name="item"></param>
        /// <param name="dir"></param>
        /// <returns></returns>
        void UpdatePos(线路绘图工具.GraphicElement item, byte dir, double offset)
        {
            Dir = dir;
            if (item != null)
            {
                Point origin = new Point(Canvas.GetLeft(item), Canvas.GetTop(item));
                Log4ATS.Info(origin.X + "   " + origin.Y + " " + offset);
                Vector LineDirVector = new Vector();
                Canvas.SetZIndex(this, -1);
                #region 直道
                if (item is Section)
                {
                    Section s = item as Section;
                    if (s.DirVectorList.Count == 0)
                    {
                        s.CreateDirVectors();
                    }
                    //左走
                    if (dir == (byte)(TrainDir.左行))
                    {
                        if (true)
                        //if (preid!=nowid||pretype!=nowtype)
                        {
                            //D 0斜 1直
                            线路绘图工具.Line l = s.Graphics.Last() as 线路绘图工具.Line;
                            StartPoint   = l.Pt1;
                            DirVector[0] = CalDirUnitVector(l.Pt1, l.Pt0);
                            l            = s.Graphics.First() as 线路绘图工具.Line;
                            DirVector[1] = CalDirUnitVector(l.Pt1, l.Pt0);
                            k            = (s.Lens[0] + s.Lens[1]) / s.Distance;
                            preid        = nowid;
                            pretype      = nowtype;
                        }
                        offset *= k;


                        //l 0直道长度 1斜线长度
                        if (offset > s.Lens[1])
                        {
                            LineDirVector = s.DirVectorList.First();
                            double len = offset - s.Lens[1];
                            double x   = len * DirVector[1].X + s.Lens[1] * DirVector[0].X + StartPoint.X + origin.X;
                            double y   = len * DirVector[1].Y + s.Lens[1] * DirVector[0].Y + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                        else
                        {
                            LineDirVector = s.DirVectorList.Last();
                            double x = offset * DirVector[0].X + StartPoint.X + origin.X;
                            double y = offset * DirVector[0].Y + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                    }
                    else//右行
                    {
                        if (true)
                        //if (preid != nowid || pretype != nowtype)
                        {
                            //D 0斜 1直
                            线路绘图工具.Line l = s.Graphics.First() as 线路绘图工具.Line;
                            StartPoint   = l.Pt0;
                            DirVector[0] = CalDirUnitVector(l.Pt0, l.Pt1);
                            l            = s.Graphics.Last() as 线路绘图工具.Line;
                            DirVector[1] = CalDirUnitVector(l.Pt0, l.Pt1);
                            k            = (s.Lens[0] + s.Lens[1]) / s.Distance;
                            preid        = nowid;
                            pretype      = nowtype;
                        }
                        offset *= k;
                        //l 0直道长度 1斜线长度
                        if (offset > s.Lens[0])
                        {
                            LineDirVector = s.DirVectorList.Last();
                            double len = offset - s.Lens[0];
                            double x   = len * DirVector[1].X + s.Lens[0] * DirVector[0].X + StartPoint.X + origin.X;
                            double y   = len * DirVector[1].Y + s.Lens[0] * DirVector[0].Y + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                        else
                        {
                            LineDirVector = s.DirVectorList.First();
                            double x = offset * DirVector[0].X + StartPoint.X + origin.X;
                            double y = offset * DirVector[0].Y + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                    }
                }
                #endregion
                #region 弯道
                else if (item is RailSwitch)
                {
                    RailSwitch rs = item as RailSwitch;
                    if (rs.DirVectorList.Count == 0)
                    {
                        rs.CreateDirVectors();
                    }
                    if (rs.Position == RailSwitch.SwitchPosition.PosNormal)
                    {
                        LineDirVector = rs.DirVectorList.First();
                        if (dir == (byte)(TrainDir.左行))
                        {
                            //左行驶
                            //if (preid != nowid || pretype != nowtype)
                            if (true)
                            {
                                //定 左
                                k = (rs.Lens[0] + rs.Lens[1]) / rs.NormalDistance;
                                if (!rs.IsLeft)
                                {
                                    线路绘图工具.Line l = rs.Graphics.First() as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt1, l.Pt0);
                                    StartPoint   = (rs.Graphics[rs.SectionIndexList[1].Last()] as 线路绘图工具.Line).Pt1;
                                    DirVector[1] = DirVector[0];//因为直线所以简化处理
                                }
                                else
                                {
                                    线路绘图工具.Line l = rs.Graphics.First() as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt0, l.Pt1);
                                    StartPoint   = (rs.Graphics[rs.SectionIndexList[0].First()] as 线路绘图工具.Line).Pt0;
                                    DirVector[1] = DirVector[0];
                                }

                                preid   = nowid;
                                pretype = nowtype;
                            }
                            offset *= k;
                            double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                            double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                        else
                        {
                            //右行驶
                            if (true)
                            //if (preid != nowid || pretype != nowtype)
                            {
                                //定右
                                k = (rs.Lens[0] + rs.Lens[1]) / rs.NormalDistance;
                                if (!rs.IsLeft)
                                {
                                    StartPoint = (rs.Graphics[rs.SectionIndexList[0].First()] as 线路绘图工具.Line).Pt0;
                                    线路绘图工具.Line l = rs.Graphics.First() as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt0, l.Pt1);
                                    DirVector[1] = DirVector[0];//因为直线所以简化处理
                                }
                                else
                                {
                                    StartPoint = (rs.Graphics[rs.SectionIndexList[1].Last()] as 线路绘图工具.Line).Pt1;
                                    线路绘图工具.Line l = rs.Graphics.First() as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt1, l.Pt0);
                                    DirVector[1] = DirVector[0];//因为直线所以简化处理
                                }

                                preid   = nowid;
                                pretype = nowtype;
                            }
                            offset *= k;
                            double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                            double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                            UpdateTrainPosByXY(new Point(x, y));
                        }
                    }
                    else
                    {
                        //反位左行
                        if (dir == (byte)(TrainDir.左行))
                        {
                            //if (preid != nowid || pretype != nowtype)
                            if (true)
                            {
                                if (!rs.IsLeft)
                                {
                                    线路绘图工具.Line l = rs.Graphics[rs.SectionIndexList[2].Last()] as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt1, l.Pt0);
                                    StartPoint   = l.Pt1;
                                    l            = rs.Graphics[rs.SectionIndexList[0].First()] as 线路绘图工具.Line;
                                    DirVector[1] = CalDirUnitVector(l.Pt1, l.Pt0);
                                }
                                else
                                {
                                    线路绘图工具.Line l = rs.Graphics[rs.SectionIndexList[0].First()] as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt0, l.Pt1);
                                    StartPoint   = l.Pt0;
                                    l            = rs.Graphics[rs.SectionIndexList[2].Last()] as 线路绘图工具.Line;
                                    DirVector[1] = CalDirUnitVector(l.Pt0, l.Pt1);
                                }

                                //直 定 反
                                k       = (rs.Lens[0] + rs.Lens[2]) / rs.ReverseDistance;
                                preid   = nowid;
                                pretype = nowtype;
                            }
                            offset *= k;
                            if (!rs.IsLeft)
                            {
                                if (offset > rs.Lens[2])
                                {
                                    LineDirVector = rs.DirVectorList[0];
                                    double len = offset - rs.Lens[2];
                                    double x   = DirVector[0].X * rs.Lens[2] + DirVector[1].X * len + StartPoint.X + origin.X;
                                    double y   = DirVector[0].Y * rs.Lens[2] + DirVector[1].Y * len + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                                else
                                {
                                    LineDirVector = rs.DirVectorList[2];
                                    double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                                    double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                            }
                            else
                            {
                                if (offset > rs.Lens[0])
                                {
                                    LineDirVector = rs.DirVectorList[2];
                                    double len = offset - rs.Lens[0];
                                    double x   = DirVector[0].X * rs.Lens[0] + DirVector[1].X * len + StartPoint.X + origin.X;
                                    double y   = DirVector[0].Y * rs.Lens[0] + DirVector[1].Y * len + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                                else
                                {
                                    LineDirVector = rs.DirVectorList[0];
                                    double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                                    double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                            }
                        }
                        else
                        {
                            //反位右行
                            if (true)
                            //if (preid != nowid || pretype != nowtype)
                            {
                                if (!rs.IsLeft)
                                {
                                    线路绘图工具.Line l = rs.Graphics[rs.SectionIndexList[0].First()] as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt0, l.Pt1);
                                    StartPoint   = l.Pt0;
                                    l            = rs.Graphics[rs.SectionIndexList[2].Last()] as 线路绘图工具.Line;
                                    DirVector[1] = CalDirUnitVector(l.Pt0, l.Pt1);
                                }
                                else
                                {
                                    线路绘图工具.Line l = rs.Graphics[rs.SectionIndexList[2].Last()] as 线路绘图工具.Line;
                                    DirVector[0] = CalDirUnitVector(l.Pt1, l.Pt0);
                                    StartPoint   = l.Pt1;
                                    l            = rs.Graphics[rs.SectionIndexList[0].Last()] as 线路绘图工具.Line;
                                    DirVector[1] = CalDirUnitVector(l.Pt1, l.Pt0);
                                }

                                //直 定 反
                                k       = (rs.Lens[0] + rs.Lens[2]) / rs.ReverseDistance;
                                preid   = nowid;
                                pretype = nowtype;
                            }
                            offset *= k;
                            if (!rs.IsLeft)
                            {
                                if (offset > rs.Lens[0])
                                {
                                    LineDirVector = rs.DirVectorList[2];
                                    double len = offset - rs.Lens[0];
                                    double x   = DirVector[0].X * rs.Lens[0] + len * DirVector[1].X + StartPoint.X + origin.X;
                                    double y   = DirVector[0].Y * rs.Lens[0] + len * DirVector[1].Y + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                                else
                                {
                                    LineDirVector = rs.DirVectorList[0];
                                    double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                                    double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                            }
                            else
                            {
                                if (offset > rs.Lens[2])
                                {
                                    LineDirVector = rs.DirVectorList[0];
                                    double len = offset - rs.Lens[2];
                                    double x   = DirVector[0].X * rs.Lens[2] + len * DirVector[1].X + StartPoint.X + origin.X;
                                    double y   = DirVector[0].Y * rs.Lens[2] + len * DirVector[1].Y + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                                else
                                {
                                    LineDirVector = rs.DirVectorList[2];
                                    double x = DirVector[0].X * offset + StartPoint.X + origin.X;
                                    double y = DirVector[0].Y * offset + StartPoint.Y + origin.Y;
                                    UpdateTrainPosByXY(new Point(x, y));
                                }
                            }
                        }
                    }
                }
                #endregion

                if (item is RailSwitch)
                {
                    RailSwitch rs = item as RailSwitch;
                    if (rs.DirVectorList.Count == 0)
                    {
                        rs.CreateDefaultGraphic();
                    }
                    if (!rs.IsLeft)
                    {
                    }
                    else
                    {
                        LineDirVector.Negate();
                    }
                }
                this.TrainRotate(LineDirVector, dir);
            }
        }
Esempio n. 11
0
        /// <summary>
        /// 序列化装包函数
        /// </summary>
        /// <param name="Clicks"></param>
        void SerilizePackage(List <Object> Clicks)
        {
            ATS2CBICommand atsCommand = new ATS2CBICommand();

            switch (Clicks.Count)
            {
            case 1:
            {
                //to do 扣车代码
            }
            break;

            case 2:
            {
                //string在前,设备id在后
                if (Clicks[1] is string)
                {
                    Object obj = Clicks[0];
                    Clicks[0] = Clicks[1];
                    Clicks[1] = obj;
                }
            }
            break;

            default: break;
            }
            BuildHandleMes(Clicks);
            foreach (var item in Clicks)
            {
                if (item is Device)
                {
                    Device de = item as Device;
                    atsCommand.StationID = (UInt16)de.StationID;
                    break;
                }
            }
            atsCommand.DeviceNum   = (UInt16)Clicks.Count;
            atsCommand.DeviceQueue = new byte[8];

            int k = 0;

            foreach (var item in Clicks)
            {
                if (Clicks[k / 2] is Device)
                {
                    if (Clicks[k / 2] is SmallButton)
                    {
                        atsCommand.DeviceNum = 2;
                        SmallButton sb = Clicks[k / 2] as SmallButton;
                        atsCommand.DeviceQueue[k++] = (byte)sb.ButtonState;
                        atsCommand.DeviceQueue[k++] = (byte)sb.TypeID;
                        atsCommand.DeviceQueue[k++] = (byte)sb.ID;
                        atsCommand.DeviceQueue[k++] = 1;
                    }
                    else
                    {
                        atsCommand.DeviceQueue[k] = (byte)(Clicks[k / 2] as Device).ID;
                        k++;
                        if (Clicks[k / 2] is Signal)
                        {
                            atsCommand.DeviceQueue[k] = (byte)命令类型.列车按钮;
                        }
                        else if (Clicks[k / 2] is RailSwitch)
                        {
                            atsCommand.DeviceQueue[k] = (byte)命令类型.道岔按钮;
                        }
                        else if (Clicks[k / 2] is Section)
                        {
                            atsCommand.DeviceQueue[k] = (byte)命令类型.区段按钮;
                        }
                        else if (Clicks[k / 2] is RelayButton)
                        {
                            atsCommand.DeviceQueue[k] = (byte)命令类型.功能按钮;
                        }
                        else if (Clicks[k / 2] is SmallButton)
                        {
                            atsCommand.DeviceQueue[k] = (byte)(Clicks[k / 2] as SmallButton).TypeID;
                        }
                        k++;
                    }
                }
                else if (Clicks[k / 2] is string)
                {
                    string s = Clicks[k / 2].ToString();
                    foreach (byte bt in Enum.GetValues(typeof(功能按钮)))
                    {
                        if (Enum.GetName(typeof(功能按钮), bt) == s)
                        {
                            atsCommand.DeviceQueue[k++] = bt;
                            break;
                        }
                    }
                    atsCommand.DeviceQueue[k++] = (byte)命令类型.功能按钮;
                }
            }
            if (Clicks.Count > 1 && (Clicks[0] as string == "解封" || Clicks[0] as string == "封锁") && Clicks[1] is RailSwitch)
            {
                RailSwitch rs = Clicks[1] as RailSwitch;
                atsCommand.DeviceQueue[2] = (byte)rs.SectionID;
                atsCommand.DeviceQueue[3] = (byte)命令类型.区段按钮;
            }
            byte[] bytes = pacTool.Serialize(atsCommand);
            bool   IsAdd = false;

            while (!IsAdd)
            {
                IsAdd = CBIMes.TryAdd(bytes);
            }
        }