Esempio n. 1
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        public override Object StateChanged(string SelectedProperty, string newValue, Object ClassInstance, PropertyGrid SelectedPgrid)
        {
            //FillStateFromPropertyGrid(ClassInstance, SelectedPgrid);
            StateH Selectedstate = new StateH();
            StateH Dynamicstate  = new StateH();

            Selectedstate = (StateH)SelectedPgrid.SelectedObject;
            Dynamicstate  = (StateH)ClassInstance;

            Dynamicstate._Description = Selectedstate.StateDescription;
            Dynamicstate.BrandId      = Selectedstate.BrandId;
            Dynamicstate.ConfigId     = Selectedstate.ConfigId;

            Dynamicstate._cancelNextState        = Selectedstate._cancelNextState;
            Dynamicstate._fdkANextState          = Selectedstate._fdkANextState;
            Dynamicstate._fdkBNextState          = Selectedstate._fdkBNextState;
            Dynamicstate._fdkCNextState          = Selectedstate._fdkCNextState;
            Dynamicstate._fdkDNextState          = Selectedstate._fdkDNextState;
            Dynamicstate._screen                 = Selectedstate._screen;
            Dynamicstate._timeoutNextState       = Selectedstate._timeoutNextState;
            Dynamicstate._keyPad                 = Selectedstate._keyPad;
            Dynamicstate._displayID              = Selectedstate._displayID;
            Dynamicstate._EntryModeBufferDisplay = Selectedstate._EntryModeBufferDisplay;
            return(Dynamicstate);
        }
Esempio n. 2
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        public override object CreateInsertCommandScript(PropertyGrid SelectedPgrid, string ProjectName, string TransactionName, int ExtensionStateNumber)
        {
            StateH State = new StateH();

            State = (StateH)SelectedPgrid.SelectedObject;
            List <string> SqlStringList = new List <string>();

            string sql = SqlStr;

            sql = string.Format(sql, Guid, Status, DateTime.Now.ToString("yyyyMMddHHmmss"), State.StateNumber, State.StateDescription,
                                State.StateType, ProjectName, TransactionName, State.ScreenNumber, State.TimeoutNextState, State.CancelNextState,
                                State.FDK_A_NextState, State.FDK_B_NextState, State.FDK_C_NextState, State.FDK_D_NextState, State.EntryModeBufferDisplay,
                                State.ConfigId, State.BrandId, State.ConfigVersion);
            SqlStringList.Add(sql);

            return(SqlStringList);
        }
Esempio n. 3
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        public override Object FillPropertyGridFromState(Object ClassInstance, PropertyGrid SelectedPgrid)
        {
            StateH Selectedstate = new StateH();
            StateH Dynamicstate  = new StateH();

            Selectedstate             = (StateH)SelectedPgrid.SelectedObject;
            Dynamicstate              = (StateH)ClassInstance;
            Dynamicstate.BrandId      = Selectedstate.BrandId;
            Dynamicstate.ConfigId     = Selectedstate.ConfigId;
            Dynamicstate._Description = Selectedstate.StateDescription;

            //Dynamicstate._cancelnextState = Selectedstate._cancelnextState;
            //Dynamicstate._fdkANextState = Selectedstate._fdkANextState;
            //Dynamicstate._fdkBNextState = Selectedstate._fdkBNextState;
            //Dynamicstate._fdkCNextState = Selectedstate._fdkCNextState;
            //Dynamicstate._fdkDNextState = Selectedstate._fdkDNextState;
            Dynamicstate._screen = Selectedstate._screen;
            //Dynamicstate._timeoutnextState = Selectedstate._timeoutnextState;
            Dynamicstate._keyPad    = Selectedstate._keyPad;
            Dynamicstate._displayID = Selectedstate._displayID;
            Dynamicstate._EntryModeBufferDisplay = Selectedstate._EntryModeBufferDisplay;
            return(Dynamicstate);
        }
Esempio n. 4
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        public override object FillStatesFromDB(object[] processRow, ArrayList StateList)
        {
            StateH state = new StateH();
            ModelCanvasStateObject        TransStateObj = new ModelCanvasStateObject();
            List <ModelParentStateObject> ParentobjList = new List <ModelParentStateObject>();
            List <ModelChildStateObject>  ChildobjList  = new List <ModelChildStateObject>();

            state.Status           = processRow[1].ToString();
            state.StateNumber      = processRow[3].ToString();
            state.StateDescription = processRow[4].ToString();
            state.StateType        = processRow[5].ToString();

            state._screen                 = processRow[8].ToString();
            state._timeoutNextState       = processRow[9].ToString();
            state._cancelNextState        = processRow[10].ToString();
            state._fdkANextState          = processRow[11].ToString();
            state._fdkBNextState          = processRow[12].ToString();
            state._fdkCNextState          = processRow[13].ToString();
            state._fdkDNextState          = processRow[14].ToString();
            state._EntryModeBufferDisplay = processRow[15].ToString();
            state._keyPad                 = state.EntryModeBufferDisplay.Substring(0, 2);
            state._displayID              = state.EntryModeBufferDisplay.Substring(2, 1);

            state.ConfigId      = processRow[16].ToString();
            state.BrandId       = processRow[17].ToString();
            state.ConfigVersion = processRow[18].ToString();

            //NextState Kontrolu
            #region nextState arrange-parent and pointer

            if (state.TimeoutNextState != "255")
            {
                ChildobjList.Add(GetChildState("TimeoutNextState", state.TimeoutNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            if (state.CancelNextState != "255")
            {
                ChildobjList.Add(GetChildState("CancelNextState", state.CancelNextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            if (state.FDK_A_NextState != "255")
            {
                ChildobjList.Add(GetChildState("FDK_A_NextState", state.FDK_A_NextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            if (state.FDK_B_NextState != "255")
            {
                ChildobjList.Add(GetChildState("FDK_B_NextState", state.FDK_B_NextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            if (state.FDK_C_NextState != "255")
            {
                ChildobjList.Add(GetChildState("FDK_C_NextState", state.FDK_C_NextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            if (state.FDK_D_NextState != "255")
            {
                ChildobjList.Add(GetChildState("FDK_D_NextState", state.FDK_D_NextState, StateList, processRow[7].ToString(), state.StateType, state.StateNumber));
            }

            #endregion

            TransStateObj.BrandId          = state.BrandId;
            TransStateObj.ConfigId         = state.ConfigId;
            TransStateObj.Id               = state.StateNumber;
            TransStateObj.StateDescription = state.StateDescription;
            TransStateObj.Type             = state.StateType;
            TransStateObj.TransactionName  = processRow[7].ToString();

            TransStateObj.PropertyGrid.SelectedObject = state;
            TransStateObj.ParentStateList             = ParentobjList;
            TransStateObj.ChildStateList = ChildobjList;
            designerCanvas.TransactionList.Add(TransStateObj);

            return(StateList);
        }