private void T2_Load(object sender, EventArgs e) { _obj = this; PnlContainer_employee.Controls.Clear(); UC_P1 un = new UC_P1(); un.Dock = DockStyle.Fill; PnlContainer_employee.Controls.Add(un); timer100.Enabled = true; }
private void BunifuButton1_Click(object sender, EventArgs e) { _obj = this; gtran1.HideSync(PnlContainer_employee); PnlContainer_employee.Controls.Clear(); UC_P1 un = new UC_P1(); un.Dock = DockStyle.Fill; PnlContainer_employee.Controls.Add(un); timer100.Enabled = true; }