Dialog for getting a user-defined RPG.Skill configuration.
Inheritance: System.Windows.Forms.Form
Esempio n. 1
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 private void ButtonEditSkillClick(object sender, EventArgs e)
 {
     var index = this.GetSkillIndex();
     using (var dialog = new EditSkillDialog())
     {
         Class.Learning learning = this._class.learnings[index];
         dialog.Learning = learning;
         if (dialog.ShowDialog(this) != DialogResult.OK) return;
         this._class.learnings[index] = dialog.Learning;
         this.RefreshSkills();
     }
 }
Esempio n. 2
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 private void ButtonAddSkillClick(object sender, EventArgs e)
 {
     using (var dialog = new EditSkillDialog())
     {
         if (dialog.ShowDialog(this) != DialogResult.OK) return;
         this._class.learnings.Add(dialog.Learning);
         this.RefreshSkills();
     }
 }