/// <summary> /// Deprecated Method for adding a new object to the Emp_Add EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToEmp_Add(Emp_Add emp_Add) { base.AddObject("Emp_Add", emp_Add); }
/// <summary> /// Create a new Emp_Add object. /// </summary> /// <param name="id">Initial value of the id property.</param> /// <param name="state">Initial value of the state property.</param> /// <param name="suburb">Initial value of the suburb property.</param> /// <param name="street">Initial value of the street property.</param> /// <param name="street_number">Initial value of the street_number property.</param> /// <param name="emp_add_postal_code">Initial value of the emp_add_postal_code property.</param> public static Emp_Add CreateEmp_Add(global::System.Int32 id, global::System.String state, global::System.String suburb, global::System.String street, global::System.Int32 street_number, global::System.Int32 emp_add_postal_code) { Emp_Add emp_Add = new Emp_Add(); emp_Add.id = id; emp_Add.state = state; emp_Add.suburb = suburb; emp_Add.street = street; emp_Add.street_number = street_number; emp_Add.emp_add_postal_code = emp_add_postal_code; return emp_Add; }