/// <summary>
 /// Deprecated Method for adding a new object to the Emp_Add EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToEmp_Add(Emp_Add emp_Add)
 {
     base.AddObject("Emp_Add", emp_Add);
 }
 /// <summary>
 /// Create a new Emp_Add object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="state">Initial value of the state property.</param>
 /// <param name="suburb">Initial value of the suburb property.</param>
 /// <param name="street">Initial value of the street property.</param>
 /// <param name="street_number">Initial value of the street_number property.</param>
 /// <param name="emp_add_postal_code">Initial value of the emp_add_postal_code property.</param>
 public static Emp_Add CreateEmp_Add(global::System.Int32 id, global::System.String state, global::System.String suburb, global::System.String street, global::System.Int32 street_number, global::System.Int32 emp_add_postal_code)
 {
     Emp_Add emp_Add = new Emp_Add();
     emp_Add.id = id;
     emp_Add.state = state;
     emp_Add.suburb = suburb;
     emp_Add.street = street;
     emp_Add.street_number = street_number;
     emp_Add.emp_add_postal_code = emp_add_postal_code;
     return emp_Add;
 }