Esempio n. 1
0
 public NPC(Vector2 pos, int maxHealth)
     : base(pos, maxHealth)
 {
     Speed = 0.50f;
     Ability = new Abilities.Abilities();
     Owner = ProjectileOwner.Player;
     HasGossip = false;
 }
Esempio n. 2
0
 public Mangorra(Vector2 position, int maxHealth)
     : base(position, maxHealth)
 {
     State = EntityState.Idle;
     Speed = 0.10f;
     JumpSpeed = 10f;
     CollisionRectangle = new Rectangle((int)Position.X, (int)Position.Y, Entity.WIDTH, Entity.HEIGHT);
     Ability = new Abilities.Abilities();
 }
Esempio n. 3
0
 public Player(Vector2 pos, int maxHealth)
     : base(pos, maxHealth)
 {
     FireRate = 500f;
     Lives = 3;
     Speed = 0.50f;
     StarPower = 0;
     Ability = new Abilities.Abilities();
     Owner = ProjectileOwner.Player;
     AllowMovement = true;
 }