Esempio n. 1
0
        private int countAnimeEpisodes(string anime_name)
        {
            DirectoryHandler anime_dir = new DirectoryHandler();

            int count = anime_dir.getEpisodes(@"M:/anime\", anime_name).Count;

            return(count);
        }
Esempio n. 2
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        public void createXml()
        {
            DirectoryHandler directory = new DirectoryHandler();

            List <string> animelist = new List <string>();

            animelist = directory.getNameList("M:/anime");

            List <string> pathlist = new List <string>();

            XmlWriterSettings settings = new XmlWriterSettings();

            settings.Indent = true;

            XmlWriter xmlWriter = XmlWriter.Create(@"C:\Users\Toricima\Desktop\Audio\Work music\Animelist.xml", settings);

            xmlWriter.WriteStartDocument();
            xmlWriter.WriteStartElement("animes");


            foreach (string anime in animelist)
            {
                pathlist = getAnimePath(anime);

                xmlWriter.WriteStartElement("anime");
                xmlWriter.WriteAttributeString("title", anime);

                xmlWriter.WriteStartElement("story");
                xmlWriter.WriteString("");
                xmlWriter.WriteEndElement();

                xmlWriter.WriteStartElement("episodes");
                xmlWriter.WriteString(countAnimeEpisodes(anime).ToString());
                xmlWriter.WriteEndElement();

                xmlWriter.WriteStartElement("studio");
                xmlWriter.WriteString("");
                xmlWriter.WriteEndElement();

                xmlWriter.WriteStartElement("path");
                xmlWriter.WriteString("");
                xmlWriter.WriteEndElement();

                xmlWriter.WriteEndElement();
            }

            xmlWriter.WriteEndDocument();
            xmlWriter.Flush();
            xmlWriter.Close();
        }
Esempio n. 3
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        public Mfield()
        {
            InitializeComponent();

            DirectoryHandler directory = new DirectoryHandler();

            _items = directory.getNameList("M:/anime");
            _items = directory.getNameList("H:/Anime");

            AnimeList.DataSource = _items;
            AnimeCount           = _items.Count;
            _items.Clear();

            Check_label.Text = AnimeCount.ToString();

            _items = directory.getNameList("M:/movie");
            MovieList.DataSource = _items;
            MovieCount           = _items.Count;
        }
Esempio n. 4
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        private void AnimeList_SelectedIndexChanged(object sender, EventArgs e)
        {
            string Path = "";
            string selected_episode;

            if (PathSwitch() == MovieTab)
            {
                Check_label.Text = MovieCount.ToString();
                selected_episode = MovieList.Text;
                Path             = "M:/Movie/";
            }
            else
            {
                Check_label.Text = AnimeCount.ToString();
                selected_episode = AnimeList.Text;
                Path             = @"M:\anime\";

                if (!Directory.Exists(Path + selected_episode))
                {
                    Path = @"H:\anime\";
                }
            }

            string[] ext = { "mkv", "avi", "MP4", "m4p" };
            _episode.Clear();

            DirectoryHandler episodes = new DirectoryHandler();

            _episode = episodes.getEpisodes(Path, selected_episode);

            EpisodeList.DataSource = null;
            EpisodeList.DataSource = _episode;

            ep_label.Text   = "Episode: " + _episode.Count.ToString();
            Name_label.Text = "Name: " + selected_episode;
        }
Esempio n. 5
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        private List <string> getAnimePath(string anime_name)
        {
            DirectoryHandler anime_dir = new DirectoryHandler();

            return(anime_dir.getEpisodes(@"M:/anime\", anime_name));
        }