Esempio n. 1
0
        public WarpPoint PairPoint()
        {
            MapArea ownerArea = this.OwnerArea;

            if (Object.op_Equality((Object)ownerArea, (Object)null))
            {
                return((WarpPoint)null);
            }
            Dictionary <int, List <WarpPoint> > dictionary;
            List <WarpPoint> warpPointList;

            if (!Singleton <Manager.Map> .Instance.WarpPointDic.TryGetValue(ownerArea.ChunkID, out dictionary) || !dictionary.TryGetValue(this._tableID, out warpPointList))
            {
                return((WarpPoint)null);
            }
            if (warpPointList.Count < 2)
            {
                return((WarpPoint)null);
            }
            WarpPoint warpPoint1 = (WarpPoint)null;

            foreach (WarpPoint warpPoint2 in warpPointList)
            {
                if (!Object.op_Equality((Object)warpPoint2, (Object)this) && !Object.op_Equality((Object)warpPoint2, (Object)null))
                {
                    warpPoint1 = warpPoint2;
                }
            }
            return(warpPoint1);
        }
Esempio n. 2
0
        public virtual TaskStatus OnUpdate()
        {
            AgentActor agent = this.Agent;

            agent.StopNavMeshAgent();
            agent.ChangeStaticNavMeshAgentAvoidance();
            agent.CurrentPoint = agent.TargetInSightActionPoint;
            agent.SetActiveOnEquipedItem(false);
            agent.ChaControl.setAllLayerWeight(0.0f);
            agent.ElectNextPoint();
            if (Object.op_Equality((Object)agent.CurrentPoint, (Object)null))
            {
                this.ClearDesire(agent);
                return((TaskStatus)2);
            }
            agent.CurrentPoint.SetActiveMapItemObjs(false);
            WarpPoint currentPoint = agent.CurrentPoint as WarpPoint;

            if (Object.op_Equality((Object)currentPoint, (Object)null))
            {
                agent.CurrentPoint = (ActionPoint)null;
                this.ClearDesire(agent);
                return((TaskStatus)2);
            }
            WarpPoint warpPoint = currentPoint.PairPoint();

            Renderer[] renderers = warpPoint.Renderers;
            bool       flag      = false;

            if (!renderers.IsNullOrEmpty <Renderer>())
            {
                foreach (Renderer renderer in renderers)
                {
                    if (renderer.get_isVisible())
                    {
                        flag = true;
                        break;
                    }
                }
            }
            if (agent.ChaControl.IsVisibleInCamera)
            {
                ActorCameraControl cameraControl = Singleton <Manager.Map> .Instance.Player.CameraControl;
                if ((double)Vector3.Distance(agent.Position, ((Component)cameraControl).get_transform().get_position()) <= (double)Singleton <Resources> .Instance.LocomotionProfile.CrossFadeEnableDistance)
                {
                    cameraControl.CrossFade.FadeStart(-1f);
                }
            }
            else if (flag)
            {
                Singleton <Manager.Map> .Instance.Player.CameraControl.CrossFade.FadeStart(-1f);
            }
            this.PlayWarpSE(400, ((Component)currentPoint).get_transform());
            this.PlayWarpSE(401, ((Component)warpPoint).get_transform());
            agent.NavMeshWarp(((Component)warpPoint).get_transform(), 0, 100f);
            this.ClearDesire(agent);
            return((TaskStatus)2);
        }
        private static void CreateList(
            AgentActor agent,
            List <ActionPoint> source,
            List <ActionPoint> destination,
            EventType eventType,
            bool isFollow,
            bool isRain)
        {
            int chunkId = agent.ChunkID;
            Dictionary <int, bool> toRelease = DictionaryPool <int, bool> .Get();

            int   searchCount        = Singleton <Manager.Map> .Instance.EnvironmentProfile.SearchCount;
            float meshSampleDistance = Singleton <Resources> .Instance.LocomotionProfile.ActionPointNavMeshSampleDistance;

            foreach (ActionPoint actionPoint1 in source)
            {
                if (!Object.op_Equality((Object)actionPoint1, (Object)null) && !Object.op_Equality((Object)actionPoint1.OwnerArea, (Object)null) && (actionPoint1.IsNeutralCommand && !actionPoint1.IsReserved(agent)))
                {
                    List <ActionPoint> connectedActionPoints = actionPoint1.ConnectedActionPoints;
                    if (!connectedActionPoints.IsNullOrEmpty <ActionPoint>())
                    {
                        bool flag = false;
                        foreach (ActionPoint actionPoint2 in connectedActionPoints)
                        {
                            if (!Object.op_Equality((Object)actionPoint2, (Object)null) && (!actionPoint2.IsNeutralCommand || actionPoint2.IsReserved(agent)))
                            {
                                flag = true;
                                break;
                            }
                        }
                        if (flag)
                        {
                            continue;
                        }
                    }
                    if (!isRain || actionPoint1.AreaType == MapArea.AreaType.Indoor)
                    {
                        MapArea ownerArea = actionPoint1.OwnerArea;
                        bool    flag1;
                        if (!toRelease.TryGetValue(ownerArea.AreaID, out flag1))
                        {
                            toRelease[ownerArea.AreaID] = flag1 = Singleton <Manager.Map> .Instance.CheckAvailableMapArea(ownerArea.AreaID);
                        }
                        if (flag1 && (!isFollow ? actionPoint1.AgentEventType : actionPoint1.AgentDateEventType).Contains(eventType))
                        {
                            switch (eventType)
                            {
                            case EventType.Eat:
                                StuffItem       carryingItem     = agent.AgentData.CarryingItem;
                                AgentProfile    agentProfile     = Singleton <Resources> .Instance.AgentProfile;
                                ItemIDKeyPair[] canStandEatItems = Singleton <Resources> .Instance.AgentProfile.CanStandEatItems;
                                bool            flag2            = false;
                                foreach (ItemIDKeyPair itemIdKeyPair in canStandEatItems)
                                {
                                    if (carryingItem.CategoryID == itemIdKeyPair.categoryID && carryingItem.ID == itemIdKeyPair.itemID)
                                    {
                                        flag2 = true;
                                        break;
                                    }
                                }
                                ActionPointInfo outInfo;
                                if (flag2)
                                {
                                    PoseKeyPair eatDeskId1 = agentProfile.PoseIDTable.EatDeskID;
                                    PoseKeyPair eatDeskId2 = agentProfile.PoseIDTable.EatDeskID;
                                    if (actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDeskId1.poseID, out outInfo) || actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDeskId2.poseID, out outInfo))
                                    {
                                        break;
                                    }
                                    continue;
                                }
                                PoseKeyPair eatDishId = agentProfile.PoseIDTable.EatDishID;
                                if (actionPoint1.FindAgentActionPointInfo(EventType.Eat, eatDishId.poseID, out outInfo))
                                {
                                    break;
                                }
                                continue;

                            case EventType.Search:
                                SearchActionPoint searchActionPoint = actionPoint1 as SearchActionPoint;
                                if (Object.op_Inequality((Object)searchActionPoint, (Object)null))
                                {
                                    int registerId = searchActionPoint.RegisterID;
                                    Dictionary <int, AIProject.SaveData.Environment.SearchActionInfo> searchActionLockTable = agent.AgentData.SearchActionLockTable;
                                    AIProject.SaveData.Environment.SearchActionInfo searchActionInfo1;
                                    if (!searchActionLockTable.TryGetValue(registerId, out searchActionInfo1))
                                    {
                                        AIProject.SaveData.Environment.SearchActionInfo searchActionInfo2 = new AIProject.SaveData.Environment.SearchActionInfo();
                                        searchActionLockTable[registerId] = searchActionInfo2;
                                        searchActionInfo1 = searchActionInfo2;
                                    }
                                    if (searchActionInfo1.Count < searchCount)
                                    {
                                        int       tableId  = searchActionPoint.TableID;
                                        StuffItem itemInfo = agent.AgentData.EquipedSearchItem(tableId);
                                        if (agent.SearchAreaID == 0)
                                        {
                                            if (tableId != 0 && tableId != 1 && tableId != 2 || !searchActionPoint.CanSearch(EventType.Search, itemInfo))
                                            {
                                                continue;
                                            }
                                            break;
                                        }
                                        if (agent.SearchAreaID != searchActionPoint.TableID || !searchActionPoint.CanSearch(EventType.Search, itemInfo))
                                        {
                                            continue;
                                        }
                                        break;
                                    }
                                    continue;
                                }
                                break;

                            case EventType.Warp:
                                WarpPoint warpPoint = actionPoint1 as WarpPoint;
                                Dictionary <int, List <WarpPoint> > dictionary;
                                List <WarpPoint> warpPointList;
                                if (!Object.op_Inequality((Object)warpPoint, (Object)null) || !Singleton <Manager.Map> .Instance.WarpPointDic.TryGetValue(ownerArea.ChunkID, out dictionary) || (!dictionary.TryGetValue(warpPoint.TableID, out warpPointList) || warpPointList.Count < 2))
                                {
                                    continue;
                                }
                                break;
                            }
                            if (SetDesiredRandomAction._navMeshPath == null)
                            {
                                SetDesiredRandomAction._navMeshPath = new NavMeshPath();
                            }
                            NavMeshHit navMeshHit;
                            if (agent.NavMeshAgent.CalculatePath(actionPoint1.LocatedPosition, SetDesiredRandomAction._navMeshPath) && SetDesiredRandomAction._navMeshPath.get_status() == null && NavMesh.SamplePosition(actionPoint1.LocatedPosition, ref navMeshHit, meshSampleDistance, agent.NavMeshAgent.get_areaMask()))
                            {
                                destination.Add(actionPoint1);
                            }
                        }
                    }
                }
            }
            DictionaryPool <int, bool> .Release(toRelease);
        }
Esempio n. 4
0
        protected override void InitSub()
        {
            CommonDefine.CommonIconGroup icon          = Singleton <Resources> .Instance.CommonDefine.Icon;
            EventType playerEventMask                  = Singleton <Resources> .Instance.DefinePack.MapDefines.PlayerEventMask;
            List <CommandLabel.CommandInfo> toRelease1 = ListPool <CommandLabel.CommandInfo> .Get();

            foreach (KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > keyValuePair in ActionPoint.LabelTable)
            {
                KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > pair = keyValuePair;
                WarpPoint warpPoint = this;
                if (this._playerEventType.Contains(pair.Key) && playerEventMask.Contains(pair.Key) && AIProject.Definitions.Action.NameTable.TryGetValue(pair.Key, out ValueTuple <int, string> _))
                {
                    ActionPointInfo actionPointInfo = this._playerInfos.Find((Predicate <ActionPointInfo>)(x => x.eventTypeMask == pair.Key));
                    string          actionName      = actionPointInfo.actionName;
                    Sprite          sprite;
                    Singleton <Resources> .Instance.itemIconTables.ActionIconTable.TryGetValue(actionPointInfo.iconID, out sprite);

                    this._tableID = actionPointInfo.searchAreaID;
                    Transform transform = ((Component)this).get_transform().FindLoop(actionPointInfo.labelNullName)?.get_transform() ?? ((Component)this).get_transform();
                    toRelease1.Add(new CommandLabel.CommandInfo()
                    {
                        Text             = actionName,
                        Icon             = sprite,
                        IsHold           = true,
                        TargetSpriteInfo = icon.ActionSpriteInfo,
                        Transform        = transform,
                        Condition        = (Func <PlayerActor, bool>)(x => warpPoint.CanAccess()),
                        ErrorText        = (Func <PlayerActor, string>)(x => warpPoint.ErrorText()),
                        Event            = (System.Action)(() => pair.Value.Item3(Singleton <Manager.Map> .Instance.Player, (ActionPoint)warpPoint))
                    });
                }
            }
            this._labels = toRelease1.ToArray();
            ListPool <CommandLabel.CommandInfo> .Release(toRelease1);

            for (int key = 0; key < 2; ++key)
            {
                List <CommandLabel.CommandInfo> toRelease2 = ListPool <CommandLabel.CommandInfo> .Get();

                foreach (KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > keyValuePair in ActionPoint.DateLabelTable)
                {
                    KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > pair = keyValuePair;
                    WarpPoint warpPoint = this;
                    List <DateActionPointInfo> dateActionPointInfoList;
                    if (this._playerDateEventType[key].Contains(pair.Key) && AIProject.Definitions.Action.NameTable.TryGetValue(pair.Key, out ValueTuple <int, string> _) && this._playerDateInfos.TryGetValue(key, out dateActionPointInfoList))
                    {
                        DateActionPointInfo dateActionPointInfo = dateActionPointInfoList.Find((Predicate <DateActionPointInfo>)(x => x.eventTypeMask == pair.Key));
                        string actionName = dateActionPointInfo.actionName;
                        Sprite sprite;
                        Singleton <Resources> .Instance.itemIconTables.ActionIconTable.TryGetValue(dateActionPointInfo.iconID, out sprite);

                        Transform transform = ((Component)this).get_transform().FindLoop(dateActionPointInfo.labelNullName)?.get_transform() ?? ((Component)this).get_transform();
                        toRelease2.Add(new CommandLabel.CommandInfo()
                        {
                            Text             = actionName,
                            Icon             = sprite,
                            IsHold           = true,
                            TargetSpriteInfo = icon.ActionSpriteInfo,
                            Transform        = transform,
                            Condition        = (Func <PlayerActor, bool>)(x => warpPoint.CanAccess()),
                            ErrorText        = (Func <PlayerActor, string>)(x => warpPoint.ErrorText()),
                            Event            = (System.Action)(() => pair.Value.Item3(Singleton <Manager.Map> .Instance.Player, (ActionPoint)warpPoint))
                        });
                    }
                }
                this._dateLabels[key] = toRelease2.ToArray();
                ListPool <CommandLabel.CommandInfo> .Release(toRelease2);
            }
            List <CommandLabel.CommandInfo> toRelease3 = ListPool <CommandLabel.CommandInfo> .Get();

            foreach (KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > keyValuePair in ActionPoint.SickLabelTable)
            {
                KeyValuePair <EventType, Tuple <int, string, System.Action <PlayerActor, ActionPoint> > > pair = keyValuePair;
                WarpPoint warpPoint = this;
                if (this._playerEventType.Contains(pair.Key) && playerEventMask.Contains(pair.Key) && AIProject.Definitions.Action.NameTable.TryGetValue(pair.Key, out ValueTuple <int, string> _))
                {
                    ActionPointInfo actionPointInfo = this._playerInfos.Find((Predicate <ActionPointInfo>)(x => x.eventTypeMask == pair.Key));
                    string          actionName      = actionPointInfo.actionName;
                    Sprite          sprite;
                    Singleton <Resources> .Instance.itemIconTables.ActionIconTable.TryGetValue(actionPointInfo.iconID, out sprite);

                    Transform transform = ((Component)this).get_transform().FindLoop(actionPointInfo.labelNullName)?.get_transform() ?? ((Component)this).get_transform();
                    toRelease3.Add(new CommandLabel.CommandInfo()
                    {
                        Text             = pair.Value.Item2,
                        Icon             = sprite,
                        IsHold           = true,
                        TargetSpriteInfo = icon.ActionSpriteInfo,
                        Transform        = transform,
                        Condition        = (Func <PlayerActor, bool>)(x => warpPoint.CanAccess()),
                        ErrorText        = (Func <PlayerActor, string>)(x => warpPoint.ErrorText()),
                        Event            = (System.Action)(() => pair.Value.Item3(Singleton <Manager.Map> .Instance.Player, (ActionPoint)warpPoint))
                    });
                }
            }
            this._sickLabels = toRelease3.ToArray();
            ListPool <CommandLabel.CommandInfo> .Release(toRelease3);

            if (!this._playerInfos.IsNullOrEmpty <ActionPointInfo>() && this._playerInfos.Exists((Predicate <ActionPointInfo>)(x => x.eventTypeMask == EventType.Warp)) || !this._agentEventType.Contains(EventType.Warp))
            {
                return;
            }
            this._tableID = this._agentInfos.Find((Predicate <ActionPointInfo>)(x => x.eventTypeMask == EventType.Warp)).searchAreaID;
        }
        public virtual TaskStatus OnUpdate()
        {
            AgentActor agent = this.Agent;

            if (Object.op_Equality((Object)agent.TargetInSightActionPoint, (Object)null))
            {
                return((TaskStatus)1);
            }
            if (this._rejected)
            {
                this._rejected = false;
                if (agent.Mode == Desire.ActionType.TakeSleepPoint || agent.Mode == Desire.ActionType.TakeSleepHPoint || (agent.Mode == Desire.ActionType.TakeEatPoint || agent.Mode == Desire.ActionType.TakeBreakPoint))
                {
                    return((TaskStatus)2);
                }
                agent.TargetInSightActionPoint = (ActionPoint)null;
                return((TaskStatus)1);
            }
            if (!agent.TargetInSightActionPoint.IsNeutralCommand)
            {
                if (Object.op_Equality((Object)agent.TargetInSightActionPoint.Reserver, (Object)agent))
                {
                    agent.TargetInSightActionPoint.Reserver = (Actor)null;
                }
                agent.TargetInSightActionPoint = (ActionPoint)null;
                return((TaskStatus)1);
            }
            if (agent.Mode != Desire.ActionType.TakeSleepPoint && agent.Mode != Desire.ActionType.TakeSleepHPoint && (agent.Mode != Desire.ActionType.TakeEatPoint && agent.Mode != Desire.ActionType.TakeBreakPoint))
            {
                List <ActionPoint> connectedActionPoints = agent.TargetInSightActionPoint.ConnectedActionPoints;
                if (!connectedActionPoints.IsNullOrEmpty <ActionPoint>())
                {
                    foreach (ActionPoint actionPoint in connectedActionPoints)
                    {
                        if (!Object.op_Equality((Object)actionPoint, (Object)null) && !actionPoint.IsNeutralCommand)
                        {
                            if (Object.op_Equality((Object)agent.TargetInSightActionPoint.Reserver, (Object)agent))
                            {
                                agent.TargetInSightActionPoint.Reserver = (Actor)null;
                            }
                            agent.TargetInSightActionPoint = (ActionPoint)null;
                            return((TaskStatus)1);
                        }
                    }
                }
            }
            if (Object.op_Inequality((Object)agent.TargetInSightActionPoint.Reserver, (Object)agent))
            {
                agent.TargetInSightActionPoint = (ActionPoint)null;
                return((TaskStatus)1);
            }
            if (agent.TargetInSightActionPoint is WarpPoint)
            {
                WarpPoint sightActionPoint = agent.TargetInSightActionPoint as WarpPoint;
                if (Object.op_Inequality((Object)sightActionPoint, (Object)null))
                {
                    Dictionary <int, List <WarpPoint> > dictionary;
                    List <WarpPoint> source;
                    if (!Singleton <Manager.Map> .Instance.WarpPointDic.TryGetValue(sightActionPoint.OwnerArea.ChunkID, out dictionary) || !dictionary.TryGetValue(sightActionPoint.TableID, out source) || (source.IsNullOrEmpty <WarpPoint>() || source.Count < 2))
                    {
                        agent.TargetInSightActionPoint = (ActionPoint)null;
                        return((TaskStatus)1);
                    }
                }
                else
                {
                    agent.TargetInSightActionPoint = (ActionPoint)null;
                    return((TaskStatus)1);
                }
            }
            if (!agent.DestPosition.HasValue)
            {
                return((TaskStatus)1);
            }
            if (agent.DestPosition.HasValue)
            {
                this.SetDestination(agent.DestPosition.Value);
            }
            if ((double)Vector3.Distance(agent.DestPosition.Value, agent.Position) <= (!this._enterClose ? (double)Singleton <Resources> .Instance.LocomotionProfile.ApproachDistanceActionPoint : (double)Singleton <Resources> .Instance.LocomotionProfile.ApproachDistanceActionPointCloser))
            {
                return((TaskStatus)2);
            }
            Vector3 desiredVelocity = agent.NavMeshAgent.get_desiredVelocity();

            if (Mathf.Approximately(((Vector3) ref desiredVelocity).get_magnitude(), 0.0f) && (double)Time.get_timeScale() > 0.0)
            {
                ++this._stopCount;
                if (this._stopCount >= 10 && agent.DestPosition.HasValue)
                {
                    this._stopCount = 0;
                    agent.NavMeshAgent.ResetPath();
                    this.SetDestinationForce(agent.DestPosition.Value);
                }
            }
            return((TaskStatus)3);
        }
Esempio n. 6
0
        private static bool CheckNeutral(
            AgentActor agent,
            ActionPoint pt,
            Dictionary <int, bool> availableArea,
            int searchCount,
            int chunkID,
            EventType eventType,
            bool isFollow,
            bool isRain,
            float sampleDistance)
        {
            if (Object.op_Equality((Object)pt, (Object)null) || Object.op_Equality((Object)pt.OwnerArea, (Object)null) || (!pt.IsNeutralCommand || pt.IsReserved(agent)))
            {
                return(false);
            }
            List <ActionPoint> connectedActionPoints = pt.ConnectedActionPoints;

            if (!connectedActionPoints.IsNullOrEmpty <ActionPoint>())
            {
                foreach (ActionPoint actionPoint in connectedActionPoints)
                {
                    if (!Object.op_Equality((Object)actionPoint, (Object)null) && (!actionPoint.IsNeutralCommand || actionPoint.IsReserved(agent)))
                    {
                        return(false);
                    }
                }
            }
            if (isRain && pt.AreaType != MapArea.AreaType.Indoor)
            {
                return(false);
            }
            MapArea ownerArea = pt.OwnerArea;

            if (ownerArea.ChunkID == chunkID)
            {
                return(false);
            }
            bool flag1;

            if (!availableArea.TryGetValue(ownerArea.AreaID, out flag1))
            {
                availableArea[ownerArea.AreaID] = flag1 = Singleton <Manager.Map> .Instance.CheckAvailableMapArea(ownerArea.AreaID);
            }
            if (!flag1 || !(!isFollow ? pt.AgentEventType : pt.AgentDateEventType).Contains(eventType))
            {
                return(false);
            }
            switch (eventType)
            {
            case EventType.Eat:
                StuffItem       carryingItem     = agent.AgentData.CarryingItem;
                AgentProfile    agentProfile     = Singleton <Resources> .Instance.AgentProfile;
                ItemIDKeyPair[] canStandEatItems = Singleton <Resources> .Instance.AgentProfile.CanStandEatItems;
                bool            flag2            = false;
                foreach (ItemIDKeyPair itemIdKeyPair in canStandEatItems)
                {
                    if (carryingItem.CategoryID == itemIdKeyPair.categoryID && carryingItem.ID == itemIdKeyPair.itemID)
                    {
                        flag2 = true;
                        break;
                    }
                }
                if (flag2)
                {
                    PoseKeyPair     eatDeskId1 = agentProfile.PoseIDTable.EatDeskID;
                    PoseKeyPair     eatDeskId2 = agentProfile.PoseIDTable.EatDeskID;
                    ActionPointInfo outInfo;
                    if (!pt.FindAgentActionPointInfo(EventType.Eat, eatDeskId1.poseID, out outInfo) && !pt.FindAgentActionPointInfo(EventType.Eat, eatDeskId2.poseID, out outInfo))
                    {
                        return(false);
                    }
                    break;
                }
                PoseKeyPair eatDishId = agentProfile.PoseIDTable.EatDishID;
                if (!pt.FindAgentActionPointInfo(EventType.Eat, eatDishId.poseID, out ActionPointInfo _))
                {
                    return(false);
                }
                break;

            case EventType.Search:
                SearchActionPoint searchActionPoint = pt as SearchActionPoint;
                if (Object.op_Inequality((Object)searchActionPoint, (Object)null))
                {
                    int registerId = searchActionPoint.RegisterID;
                    Dictionary <int, AIProject.SaveData.Environment.SearchActionInfo> searchActionLockTable = agent.AgentData.SearchActionLockTable;
                    AIProject.SaveData.Environment.SearchActionInfo searchActionInfo1;
                    if (!searchActionLockTable.TryGetValue(registerId, out searchActionInfo1))
                    {
                        AIProject.SaveData.Environment.SearchActionInfo searchActionInfo2 = new AIProject.SaveData.Environment.SearchActionInfo();
                        searchActionLockTable[registerId] = searchActionInfo2;
                        searchActionInfo1 = searchActionInfo2;
                    }
                    if (searchActionInfo1.Count >= searchCount)
                    {
                        return(false);
                    }
                    int       tableId  = searchActionPoint.TableID;
                    StuffItem itemInfo = agent.AgentData.EquipedSearchItem(tableId);
                    if (agent.SearchAreaID == 0)
                    {
                        if (tableId != 0 && tableId != 1 && tableId != 2 || !searchActionPoint.CanSearch(EventType.Search, itemInfo))
                        {
                            return(false);
                        }
                        break;
                    }
                    if (agent.SearchAreaID != searchActionPoint.TableID || !searchActionPoint.CanSearch(EventType.Search, itemInfo))
                    {
                        return(false);
                    }
                    break;
                }
                break;

            case EventType.Warp:
                WarpPoint warpPoint = pt as WarpPoint;
                Dictionary <int, List <WarpPoint> > dictionary;
                List <WarpPoint> warpPointList;
                if (!Object.op_Inequality((Object)warpPoint, (Object)null) || !Singleton <Manager.Map> .Instance.WarpPointDic.TryGetValue(ownerArea.ChunkID, out dictionary) || (!dictionary.TryGetValue(warpPoint.TableID, out warpPointList) || warpPointList.Count < 2))
                {
                    return(false);
                }
                break;
            }
            if (SetDesiredActionOtherChunk._navMeshPath == null)
            {
                SetDesiredActionOtherChunk._navMeshPath = new NavMeshPath();
            }
            NavMeshHit navMeshHit;

            return(agent.NavMeshAgent.CalculatePath(pt.LocatedPosition, SetDesiredActionOtherChunk._navMeshPath) && SetDesiredActionOtherChunk._navMeshPath.get_status() == null && NavMesh.SamplePosition(pt.LocatedPosition, ref navMeshHit, sampleDistance, agent.NavMeshAgent.get_areaMask()));
        }