Esempio n. 1
0
        public void ShowMessage(string _mes)
        {
            if (_mes.IsNullOrEmpty())
            {
                return;
            }
            if (!this.openMessageList.IsNullOrEmpty <ResultMessageElement>())
            {
                ResultMessageElement openMessage = this.openMessageList[this.openMessageList.Count - 1];
                if (openMessage.Message == _mes)
                {
                    if (openMessage.PlayingFadeIn)
                    {
                        return;
                    }
                    if (openMessage.PlayingDisplay)
                    {
                        openMessage.StartDisplay();
                        return;
                    }
                }
            }
            ResultMessageElement resultMessageElement = this.closeMessageList.FirstOrDefault <ResultMessageElement>();

            if (Object.op_Equality((Object)resultMessageElement, (Object)null))
            {
                resultMessageElement = (ResultMessageElement)((GameObject)Object.Instantiate <GameObject>((M0)this.messagePrefab, ((Component)this).get_transform(), true)).GetComponent <ResultMessageElement>();
                if (Object.op_Equality((Object)resultMessageElement, (Object)null))
                {
                    return;
                }
                resultMessageElement.Root      = this;
                resultMessageElement.EndAction = new Action <ResultMessageElement>(this.CloseAction);
            }
            else
            {
                this.closeMessageList.RemoveAt(0);
            }
            foreach (ResultMessageElement openMessage in this.openMessageList)
            {
                openMessage.CloseMessage();
            }
            this.openMessageList.Add(resultMessageElement);
            ((Component)resultMessageElement).get_transform().SetAsLastSibling();
            if (!((Component)resultMessageElement).get_gameObject().get_activeSelf())
            {
                ((Component)resultMessageElement).get_gameObject().SetActive(true);
            }
            resultMessageElement.ShowMessage(_mes);
        }
Esempio n. 2
0
 private void CloseAction(ResultMessageElement _child)
 {
     if (this.openMessageList == null || this.closeMessageList == null)
     {
         return;
     }
     if (this.openMessageList.Contains(_child))
     {
         this.openMessageList.Remove(_child);
     }
     if (!this.closeMessageList.Contains(_child))
     {
         this.closeMessageList.Add(_child);
     }
     if (!((Component)_child).get_gameObject().get_activeSelf())
     {
         return;
     }
     ((Component)_child).get_gameObject().SetActive(false);
 }