public static List <GameCoordinateFileInfo> CreateCoordinateFileInfoQueryList( List <string> fileNames) { List <GameCoordinateFileInfo> list = new List <GameCoordinateFileInfo>(); int idx = 0; string path = string.Format("{0}{1}", (object)UserData.Path, (object)"coordinate/female/"); GameCoordinateFileInfoAssist.AddFileNameList(list, fileNames, path, ref idx); return(list); }
public static List <GameCoordinateFileInfo> CreateCoordinateFileInfoList( bool useMale, bool useFemale, List <string> filterList = null) { List <GameCoordinateFileInfo> list = new List <GameCoordinateFileInfo>(); int idx = 0; if (useMale) { string path = string.Format("{0}{1}", (object)UserData.Path, (object)"coordinate/male/"); GameCoordinateFileInfoAssist.AddList(list, filterList, path, ref idx); } if (useFemale) { string path = string.Format("{0}{1}", (object)UserData.Path, (object)"coordinate/female/"); GameCoordinateFileInfoAssist.AddList(list, filterList, path, ref idx); } return(list); }
public void InitCoordinateList() { this._folderCoordinateFileInfo = GameCoordinateFileInfoAssist.CreateCoordinateFileInfoList(false, true, this.CoordinateFilterSource); this._savedataCoordinateFileInfo = GameCoordinateFileInfoAssist.CreateCoordinateFileInfoQueryList(this.CoordinateFilterSource); }