/// <summary>
 ///  Rotates a ship anti-clockwise to the specified angle
 /// </summary>
 /// <param name="angle"> The angle to rotate to.</param>
 public void RotateLeft(double angle)
 {
     if (Ship != null)
     {
         RotateAction ra = new RotateAction(Ship.GetAngle(), angle, false);
         if (IsEvent)
         {
             AddEvent(ra);
         }
         else
         {
             AddAction(ra);
         }
     }
 }
 /// <summary>
 ///  Rotates a ship clockwise to the specified angle
 /// </summary>
 /// <param name="angle"> The angle to rotate to.</param>
 public void RotateRight(double angle)
 {
     if (Ship != null)
     {
         RotateAction ra = new RotateAction(Ship.GetAngle(), angle, true);
         if (IsEvent)
             AddEvent(ra);
         else
             AddAction(ra);
     }
 }