public AGSBlueSkin(IGraphicsFactory factory) { var buttonBorder = factory.Borders.SolidColor(Colors.DarkBlue, 1f); _skin = new AGSColoredSkin(factory) { ButtonIdleAnimation = new ButtonAnimation(buttonBorder, null, Colors.CornflowerBlue), ButtonHoverAnimation = new ButtonAnimation(buttonBorder, null, Colors.Blue), ButtonPushedAnimation = new ButtonAnimation(buttonBorder, null, Colors.DarkSlateBlue), TextBoxBackColor = Colors.CornflowerBlue, TextBoxBorderStyle = factory.Borders.SolidColor(Colors.DarkBlue, 1f), CheckboxCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.DarkSlateBlue), CheckboxNotCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.CornflowerBlue), CheckboxHoverCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.Blue), CheckboxHoverNotCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.Blue), DialogBoxColor = Colors.DarkSlateBlue, DialogBoxBorder = factory.Borders.SolidColor(Colors.DarkBlue, 2f) }; }
public AGSGraySkin(IGraphicsFactory factory, IGLUtils glUtils) { _skin = new AGSColoredSkin(factory) { ButtonIdleBackColor = Colors.DimGray, ButtonHoverBackColor = Colors.LightGray, ButtonPushedBackColor = Colors.LightYellow, ButtonBorderStyle = AGSBorders.SolidColor(glUtils, Colors.Black, 1f), TextBoxBackColor = Colors.DimGray, TextBoxBorderStyle = AGSBorders.SolidColor(glUtils, Colors.Black, 1f), CheckboxCheckedColor = Colors.SlateGray, CheckboxNotCheckedColor = Colors.DimGray, CheckboxHoverCheckedColor = Colors.LightGray, CheckboxHoverNotCheckedColor = Colors.LightGray, CheckboxBorderStyle = AGSBorders.SolidColor(glUtils, Colors.Black, 1f), DialogBoxColor = Colors.DarkGray, DialogBoxBorder = AGSBorders.SolidColor(glUtils, Colors.Black, 2f) }; }
public AGSGraySkin(IGraphicsFactory factory) { var buttonBorder = factory.Borders.SolidColor(Colors.Black, 1f); _skin = new AGSColoredSkin(factory) { ButtonIdleAnimation = new ButtonAnimation(buttonBorder, null, Colors.DimGray), ButtonHoverAnimation = new ButtonAnimation(buttonBorder, null, Colors.LightGray), ButtonPushedAnimation = new ButtonAnimation(buttonBorder, null, Colors.LightYellow), TextBoxBackColor = Colors.DimGray, TextBoxBorderStyle = factory.Borders.SolidColor(Colors.Black, 1f), CheckboxCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.SlateGray), CheckboxNotCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.DimGray), CheckboxHoverCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.LightGray), CheckboxHoverNotCheckedAnimation = new ButtonAnimation(buttonBorder, null, Colors.LightGray), DialogBoxColor = Colors.DarkGray, DialogBoxBorder = factory.Borders.SolidColor(Colors.Black, 2f) }; }
public AGSBlueSkin(IGraphicsFactory factory, IGLUtils glUtils) { _skin = new AGSColoredSkin(factory) { ButtonIdleBackColor = Colors.CornflowerBlue, ButtonHoverBackColor = Colors.Blue, ButtonPushedBackColor = Colors.DarkSlateBlue, ButtonBorderStyle = AGSBorders.SolidColor(glUtils, Colors.DarkBlue, 1f), TextBoxBackColor = Colors.CornflowerBlue, TextBoxBorderStyle = AGSBorders.SolidColor(glUtils, Colors.DarkBlue, 1f), CheckboxCheckedColor = Colors.DarkSlateBlue, CheckboxNotCheckedColor = Colors.CornflowerBlue, CheckboxHoverCheckedColor = Colors.Blue, CheckboxHoverNotCheckedColor = Colors.Blue, CheckboxBorderStyle = AGSBorders.SolidColor(glUtils, Colors.DarkBlue, 1f), DialogBoxColor = Colors.DarkSlateBlue, DialogBoxBorder = AGSBorders.SolidColor(glUtils, Colors.DarkBlue, 2f) }; }