public GameDebugTree(IGame game, IRenderLayer layer, InspectorPanel inspector) { _game = game; _inspector = inspector; _addedObjects = new AGSConcurrentHashSet <string>(100, false); _layer = layer; }
public GameDebugTree(AGSEditor editor, IRenderLayer layer, InspectorPanel inspector) { _editor = editor; _inspector = inspector; _entitiesToNodes = new ConcurrentDictionary <string, ITreeStringNode>(); _addedObjects = new AGSConcurrentHashSet <string>(100, false); _roomSubscribers = new List <RoomSubscriber>(20); _layer = layer; }
public GameDebugView(IGame game, KeyboardBindings keyboardBindings) { _game = game; _keyboardBindings = keyboardBindings; _layer = new AGSRenderLayer(AGSLayers.UI.Z - 1, independentResolution: new Size(1800, 1200)); _inspector = new InspectorPanel(game, _layer); _debugTree = new GameDebugTree(game, _layer, _inspector); _displayList = new GameDebugDisplayList(game, _layer); _input = game.Input; keyboardBindings.OnKeyboardShortcutPressed.Subscribe(onShortcutKeyPressed); }
public GameDebugView(AGSEditor editor, KeyboardBindings keyboardBindings, ActionManager actions, GameToolbar toolbar) { _toolbar = toolbar; _actions = actions; _editor = editor; _layer = new AGSRenderLayer(AGSLayers.UI.Z - 1, independentResolution: _resolution); _inspector = new InspectorPanel(editor, _layer, actions); Tree = new GameDebugTree(editor, _layer, _inspector); _displayList = new GameDebugDisplayList(editor.Editor, editor.Game, _layer); _input = editor.Editor.Input; keyboardBindings.OnKeyboardShortcutPressed.Subscribe(onShortcutKeyPressed); }
public void Load() { float center = _editor.ToEditorResolution(_editor.Game.Settings.VirtualResolution.Width / 2f, 0f, null).x; var factory = _editor.Editor.Factory; _parent = factory.UI.GetPanel($"MethodWizardPanel_{_method.Name}", 600f, 400f, -1000f, 100f, addToUi: false); _parent.RenderLayer = _layer; _parent.Tint = GameViewColors.Panel; _parent.Border = factory.Graphics.Borders.SolidColor(GameViewColors.Border, 3f); var host = new AGSComponentHost(_editor.GameResolver); host.Init(_parent, typeof(AGSComponentHost)); _modal = host.AddComponent <IModalWindowComponent>(); _modal.GrabFocus(); var box = _parent.AddComponent <IBoundingBoxWithChildrenComponent>(); box.IncludeSelf = false; _parent.Visible = false; _editor.Editor.State.UI.Add(_parent); var inspectorParent = factory.UI.GetPanel("WizardInspectorParentPanel", WIDTH, 300f, MARGIN_HORIZONTAL, 0f, _parent); inspectorParent.Tint = Colors.Transparent; inspectorParent.Pivot = (0f, 1f); _inspector = new InspectorPanel(_editor, _layer, new ActionManager(), "Wizard"); _inspector.Load(inspectorParent); _inspector.Inspector.SortValues = false; var methodDescriptor = new MethodTypeDescriptor(_method, _hideProperties, _overrideDefaults); _inspector.Show(methodDescriptor); _addUiExternal?.Invoke(_parent); addButtons(); var layout = _parent.AddComponent <IStackLayoutComponent>(); layout.AbsoluteSpacing = -30f; layout.LayoutAfterCrop = true; box.OnBoundingBoxWithChildrenChanged.Subscribe(() => { layout.StartLocation = box.BoundingBoxWithChildren.Height + MARGIN_VERTICAL; _parent.BaseSize = (box.BoundingBoxWithChildren.Width + MARGIN_HORIZONTAL * 2f, box.BoundingBoxWithChildren.Height + MARGIN_VERTICAL * 2f); _parent.X = center - _parent.BaseSize.Width / 2f; }); layout.StartLayout(); }
public void Load() { float center = _editor.ToEditorResolution(_editor.Game.Settings.VirtualResolution.Width / 2f, 0f, null).x; var factory = _editor.Editor.Factory; var title = _parentForm == null ? _title : $"{_parentForm.Header.Text}->{_title}"; _form = factory.UI.GetForm($"MethodWizardPanel{_idSuffix}", title, 600f, 30f, 400f, -1000f, 100f, addToUi: false); _form.Visible = false; var host = new AGSComponentHost(_editor.GameResolver); host.Init(_form.Contents, typeof(AGSComponentHost)); _modal = host.AddComponent <IModalWindowComponent>(); _modal.GrabFocus(); var box = _form.Contents.AddComponent <IBoundingBoxWithChildrenComponent>(); box.IncludeSelf = false; setupForm(_form.Contents, factory); setupForm(_form.Header, factory); var layoutPanel = factory.UI.GetPanel($"WizardLayoutPanel{_idSuffix}", 1f, 1f, 0f, 0f, _form.Contents); layoutPanel.Tint = Colors.Transparent; var inspectorParent = factory.UI.GetPanel($"WizardInspectorParentPanel{_idSuffix}", WIDTH, 300f, MARGIN_HORIZONTAL, 0f, layoutPanel); inspectorParent.Tint = Colors.Transparent; inspectorParent.Pivot = (0f, 1f); _inspector = new InspectorPanel(_editor, _layer, new ActionManager(), $"Wizard{_idSuffix}"); _inspector.Load(inspectorParent, _form); _inspector.Inspector.SortValues = false; var methodDescriptor = new MethodTypeDescriptor(_method, _hideProperties, _overrideDefaults); if (!_inspector.Show(methodDescriptor) && _addUiExternal == null) { closeForm(new Dictionary <string, ValueModel>()); return; } _addUiExternal?.Invoke(layoutPanel); addButtons(layoutPanel); var layout = layoutPanel.AddComponent <IStackLayoutComponent>(); layout.AbsoluteSpacing = -30f; layout.LayoutAfterCrop = true; box.OnBoundingBoxWithChildrenChanged.Subscribe(() => { layoutPanel.Y = box.BoundingBoxWithChildren.Height + MARGIN_VERTICAL; _form.Contents.BaseSize = (_form.Contents.BaseSize.Width, box.BoundingBoxWithChildren.Height + MARGIN_VERTICAL * 2f); _form.Width = box.BoundingBoxWithChildren.Width + MARGIN_HORIZONTAL * 2f; _form.X = center - _form.Contents.BaseSize.Width / 2f; }); layout.StartLayout(); layout.ForceRefreshLayout(); }